This Week @ Portigal

  • Happy December! I turned over the keys to our second office space. It was a lovely space with good meeting areas and lots of light, but it was just not being used. I feel like it should have been a sad moment, but it was really just a small moment of transition. Meanwhile, our main office space remains overloaded with furniture and boxes. I’ve got a group coming in on Friday and I’m not sure what state it will be in by then, probably the same.
  • I had a great meeting with a new team last week and we put together a plan to help prepare for an internal workshop in the next few weeks. I’m waiting on paperwork to see how and when we’ll move forward.
  • I’m expecting to hear this week if I’ll be doing a training workshop in Austin in a couple of weeks. A new collaboration in a favorite city? I’m hopeful it’ll work out.
  • I’ve been working on both visual and sonic identities for this stealth project I’ve been teasing here. I’ll be working on the content as well this week, but oh, man….I had to buy a bunch of donuts over the weekend and photograph them. This was terrible terrible brutal awful work.
  • I’ll be speaking about Designing for Unmet Needs at Warm Gun this week. Please come say Hi!
  • In case you missed it, from two very recent talks: the slides about Interviewing Users at HOW Interactive Design are here and my new talk, Designing the Problem, from Interaction South America with the slides, audio and sketchnotes are here.
  • Ten years gone: From December 2004 – Val Kilmer Street Meme, Things magazine.
  • What we’re consuming: names of football players, Pixie Donuts, Seiya Sushi, Ewoks are real.

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