Posts tagged “technology”

Give us your examples: How did we do X before Y?

As we begin trying to define the focus and scope of our exploration, we’re in our own lives with our eyes and ears open, immersing ourselves in the space. We’re capturing sources for secondary research, speaking to each other about what we’re reading, and as we always do in in a project, bringing mindfulness and reflection to the topic as we experience it ourselves.

Last week we found ourselves reminiscing with wonder about our work environments from the 90s, where we were expected to perform as we do now, but without (among many tools) a way to schedule meetings with each other. If I recall, I never had a calendar (before a shared calendar across an office network appeared) of any kind. Other than an informal “Hey, let’s meet tomorrow at 10 about this…” we just didn’t formalize our schedules with the granularity that is common now. “How did we collaborate without a calendar program?” was my head-scratching takeway. Even though I was there and did it, it is beyond my power to comprehend now.

A few hours later (hooray for serial noticing) I see this post on Alissa Walker‘s Facebook page:

Aha. This is a thing. How did we do X before Y?

So what’s yours? (Yes, we’re crowdsourcing!) For you, what’s the thing you marvel at, where you savor the value of Y to help you do X and can’t imagine (even if you’ve experienced it) how it was possible?

Note that we’re looking for real examples from your own life. We’ll collect ’em and put together another post with the results.

If you’re seeing this post on our you can comment here. If you’re seeing it on Facebook, you can comment there as well. Or tweet it, using hashtag #XbeforeY. Or drop us an email with your thoughts!

Announcing the Omni project!

Look out honey, cuz I’m using technology!*

Today I’m thrilled to announce that Portigal Consulting is embarking on a self-funded study about the impact that digital technology is having on our lives. That’s certainly ambitious, when put that way, and of course we will be refining our direction, our research question, our business question, etc. in the initial steps (and beyond). We know what we think we want to understand, and we know that it’s going to change.

The impetus for this project is that we constantly hear from research subjects (almost across any project category) that they are challenged by technology, that they are “addicted” to their smartphone, Facebook, their Netflix queue, and beyond, and they struggle to balance the benefits with the more subtle impacts that they don’t understand. Erica (a participant in our previous self-funded study, Reading Ahead), says it well

For instance, my oldest and dearest friend was in Oregon. And sure, I had to pick up the phone and call her, and interact with her, and listen to her voice and talk to her, and a have a conversation. And I would do that. And gosh, like lately, it’s just horrible because, you know, “Oh, we should call. We should talk.” And then I see her Facebook statuses all the time, so in a weird way I feel like I’m completely caught up with her in ways that I would never have been before, which is great. On the other hand, it makes me very lazy. It’s just like I just don’t want to have a real connection in real life. It’s all just so trying and tired, like, “Oh, I don’t want to have the very like long call where I have to catch her up on all these things that involve lots of stuff.” I never used to be like that, so I’m worried that all of these devices that are supposed to make our lives easier and connect us more are, you know, in a sort of sci-fi-y way, making us a little bit zombied out…

At the same time, we are experiencing a torrent (if you will) of cultural stories about the positive impacts of technology (especially economically) and the big and small losses (e.g., Bill Keller on The Twitter Trap; Dalton Conley on college students seeking like-minded roommates).

As I challenged designers, marketers, innovators and product peeps in my interactions column The Hard Work Lies Ahead (If You Want It), these issues exist in much of the work that we are all doing, but they are also being ignored.

We hope to shed some light and provide some grip points (insights, frameworks, opportunities) that teams can use to deal with this complex situation.

An Open-Ended Approach

Unlike many of our engagements, where a specific scope is agreed upon, detailing methodology, timeline, etc. we are going to be a lot more free in our approach to the Omni project. Our priority will always be our client work, so as workflow and capacity shifts around, we’ll be fitting this in as we can. We also are excited about starting with less of a specific objective than in a consulting gig, and figuring it out as we go. We have a lot of ideas about methods already (from inventories of pop culture, to a bibliography and secondary research effort, to in-context interviews purely to try and formulate the problem) and know that those will continue to evolve, as we pick the next step that makes sense from that particular vantage point.

the Omni project?

We wondered who our client could be for this project and thought of Omni Consumer Products, the “fictional megacorporation” from Robocop (and not the real-yet-homagey company – see more on this from Rob Walker, if your bag is meta).


Omni Consumer Products, bringing every sort of technology to the masses, whether they want it or not

We also thought about OMNI magazine which, during my formative high-school years offered a science fiction/science fact vision of the future, the future we are living in now.


OMNI magazine – gaze upon just about every sciencelicious cover here

Of course, “omni” also evokes key attributes to how we’re experiencing technology right now, such omnipotent, omnipresence, and omniscient.



We’ll be continuously blogging about what we’re doing, what we’re thinking, what we’re learning. Stay tuned!

Information Overlord

We are seduced by and dithering with some mind-boggling stuff these days – magical gadgets, apps to enable whatever the hell comes to mind, wireless (!), interleaving social networks, the delight and terror of being geo-located, etc. These objects and experiences are often lumped together and referred to as “technology.” We don’t yet get what we sacrifice or gain by this tech-driven new world order, or how it will ultimately affect us as individuals, as generations, as a culture. Of course, our underlying motivations as human beings remain pretty stable (from survival straight through to enlightenment), but the way we can go about things now is all different. Implications abound. A faceless evil foe emerges from the uncertainty: technology itself (never terribly well defined when the witch-hunt is on). The foe is also the enabler. Agnostic pipes blissfully propagate these ideas, unaware they are being demonized, allowing us to consume them on whatever miraculous screen we happen to be peering at.

Here are a couple recent examples of technology – in particular the volume of information it allows us to access – being discussed in the popular press.

The Visionary: A digital pioneer questions what technology has wrought [newyorker.com] – Jaron Lanier has spent his incredible career envisioning ways for technology to delight and empower us, but is disappointed by the dominance of information in the system. We’re not thinking creatively enough. Technology is a harsh schoolmarm. It limits us with its relentless focus on information.

Such objections have made Lanier an unusual figure: he is a technology expert who dislikes what technology has become. “I’m disappointed with the way the Internet has gone in the past ten years,” he told me at one point. He added, “I’ve always felt that the human-centered approach to computer science leads to more interesting, more exotic, more wild, and more heroic adventures than the machine-supremacy approach, where information is the highest goal.” … Unlike more Luddite critics, Lanier complains not that technology has taken over our lives but that it has not given us enough back in return. In place of a banquet, we’ve been given a vending machine. “The thing about technology is that it’s made the world of information ever more dominant,” Lanier told me. “And there’s so much loss in that. It really does feel as if we’ve sworn allegiance to a dwarf world, rather than to a giant world.”

The Elusive Big Idea [nytimes.com] – According to the more academic Neal Gabler, information is overwhelming ideas in our culture. Technology is a sandstorm. It blinds us, prevents rational thought. The compelling notion that our culture is drifting towards a post-Enlightenment and post-idea state is undermined by his facile assumptions about how people use technology and in particular in this quote, social networking tools (and why, and for what).

For one thing, social networking sites are the primary form of communication among young people, and they are supplanting print, which is where ideas have typically gestated. For another, social networking sites engender habits of mind that are inimical to the kind of deliberate discourse that gives rise to ideas. Instead of theories, hypotheses and grand arguments, we get instant 140-character tweets about eating a sandwich or watching a TV show. While social networking may enlarge one’s circle and even introduce one to strangers, this is not the same thing as enlarging one’s intellectual universe. Indeed, the gab of social networking tends to shrink one’s universe to oneself and one’s friends, while thoughts organized in words, whether online or on the page, enlarge one’s focus. To paraphrase the famous dictum, often attributed to Yogi Berra, that you can’t think and hit at the same time, you can’t think and tweet at the same time either, not because it is impossible to multitask but because tweeting, which is largely a burst of either brief, unsupported opinions or brief descriptions of your own prosaic activities, is a form of distraction or anti-thinking.

Can we please get beyond Twitter-is-for-talking-about-sandwiches? Interaction and ideas on Twitter and other technology-enabled platforms for human communication are as rich and prosaic as humanity itself. It’s quite easy to find “thoughts organized into words” and “grand arguments” on any social networking site on any given day. These are not trivial forums for discourse at any level. To reduce the effects of technology on social interaction in this manner is simplistic. It does not live up to the quality of intellectual thought that the author himself calls for as the central idea of the article. I guess we might interpret this as just more evidence of the ill-effects of Twitter on our culture. The aforementioned Jaron Lanier, himself a player in and product of the world of technology, seems to be, incidentally, the kind of big thinker that Gabler pines for.

We sacrifice agency when we cast technology as an outside force acting upon us. Technology is still, as of this writing, made by and for human beings. There is no technology. If technology prevents us from having ideas and represses our humanity, then we do that to ourselves.

ChittahChattah Quickies

  • [from steve_portigal] Did My Brother Invent E-Mail With Tom Van Vleck? [NYtimes.com] – [Errol Morris' series is a fascinating. personal history of computer technology.] Batch processing…was like taking your clothes to the laundromat. You’d take your job in, and leave it in the input bins. The staff people would prerecord it onto these magnetic tapes, they would be run by the computer. The output would be printed. This cycle would take at best, several hours. It was maddening, because when you’re working on a complicated program, you can make a trivial slip-up ­ you left out a comma or something ­ and the program would crash. You would try very hard to be careful, but you didn’t always make it…A process that could take a week, weeks, months. People began to advocate a different tactic called time-sharing. Have people at typewriter-like terminals. It certainly seemed feasible. But no manufacturer knew how to do it. And the vendors were not terribly interested, because it was like suggesting to an automobile manufacturer that they go into the airplane business.

ChittahChattah Quickies

  • [from julienorvaisas] The Sorcerers and Their Apprentices [WSJ.com] – [This review of Frank Moss's new book about the MIT Media Lab includes commentary on Moss's exaltation of "undisciplined" and "antidisciplinary" methods and their single-minded application of science in the service of developing devices and machines, at the expense of more traditional research methods.] Everything looks promising and possible at the demonstration and prototyping stage, when even sponsors may be willing to excuse the recalcitrant model hastily assembled to meet a deadline. But what will be the long-term implications of antidisciplined and undisciplined new technology that might be loosed upon the world? Do either sorcerers or apprentices caught up in the rush of casting spells have the time to ponder the consequences of their magic? Frank Moss appears to be aware of the potential problems with rapidly expanding technology. He has said that "today, society is awash in digital affordances" but admits that "paradoxically, we feel less in control of our lives."

ChittahChattah Quickies

  • [from steve_portigal] Shit Painted Gold – [Post-modern detachedly-ironic consumerism makes the brain work hard. We'll tell you these products are crap and that we've not added any value by changing the color, but we have transformed them nonetheless. So, we hope you'll be happy to pay a bit extra for them. Now, please exit through the gift shop.] Nothing looks fancier in your home, office or garbage than shit painted gold. these amazing one of a kind art pieces will legitimize your ability to say to people, "why yes, that shit IS gold" [Thanks, Jeannie Choe!]
  • [from julienorvaisas] What comes after One Day for Design? [AIGA] – [Along with many others, we participated and commented on the 1D4D experience. AIGA hints that they are analyzing conversations and data gathered that day to guide their very reinvention. Stay tuned…] On April 13, we reached out through the existing networks of several prolific tweeters who led exchanges on the future of design, the concerns of today’s designers and the opportunities for design communities…Together with our partners in this project, the independent branding collective VSA Partners, we are now synthesizing the comments and discussions generated through this event. We will share the results here as we summarize them and develop ways for AIGA to respond. In June, our national board and chapter leaders will review all of this research from the past year—including the results from “One Day”—and work with us to outline the next steps. This is the year that AIGA will pivot toward new forms of serving the profession and its members.
  • [from steve_portigal] Pink Tools for Women: Learn today, Teach tomorrow, Build forever. – [Had this one sitting around forever. Love the message of empowerment; I'm willing to buy the pink-as-brand and NOT pink-as-shallow-way-of-feminizing-design but what else are they doing (besides Tupperware business model) to make these products specifically for women?] Founded by three women deeply entrenched in do-it-yourself projects, Tomboy Tools was launched in 2000 as the dream-turned-reality of being able to provide women with hands-on education, high quality tools and a fun way to make a living from home. Our Mission Statement: To build confidence and empower women through education, quality tools and an independent business opportunity. Today, while our mission statement rings as true as ever, our slogan is shorter and more concise. Our slogan underscores the power of Tomboy Tools in the marketplace and the value we provide both to female customers seeking hands-on education with high quality tools and Home Consultants looking for a great career.
  • [from steve_portigal] Conversations With Bert: Andy Samberg [YouTube] – [As a fellow introvert, I recognize Bert's slight shift into a more deliberate and mannered "interview mode." While he's not quite Terry Gross (and has a way to go to do the type of interviewing that we do), this short clip is a good source for a number of interviewing techniques, mixing equally between "what to do" and "what not to do." I'll have to use this in my next workshop and ask people to make note of the ways that Bert is successful or unsuccessful as he asks open-ended questions, reveals his own perspectives, redirects the conversation, feeds back, acknowledges what Andy says, and asks follow-ups.] Sesame Street's Bert sits down with comedian and Saturday Night Live cast member, Andy Samberg, to talk about life, literature, cuisine and of course, socks.
  • [from julienorvaisas] Memories destroyed in a flash [The Independent] – [Nice discussion of pros and cons, and implications of the broad transition to digital photos. This cultural shift will have huge implications generationally.] Spend a few minutes watching a Facebook feed and you quickly see it is not just our viewing experience that has changed. The way we store and display our pictures has radically altered the nature and type of photograph we take. A high proportion of photos on social networking sites tend to be posed self-portraits, the telltale arm holding the camera often hoving into view at the side. The breadth and scope of the pictures we display has decreased. We've moved away from Sontag's idea of photos as being accessories to our memories, towards photos as a brag – a way of telling the world what fun we're having, and how good we look having it. "You can guess it's taken for the benefit of an audience: It's not necessarily better or worse – just different. It was never so much the case with your personal album."

ChittahChattah Quickies

  • [from steve_portigal] Blu Develops a Social Networking Device for Smokers [NYTimes.com] – [While it's a bit of a weird idea, it seems to fit with the already weird e-cigarette better than the very old-school tobacco experience] The new “smart packs" ($80 for 5 e-cigarettes) emit and search for the radio signals of other packs. When they get within 50 feet, the packs vibrate and flash a blue light. Packs can be set to exchange information about their owners, like contact information on social networking sites, that can be downloaded to computers. The packs also conveniently vibrate when a smoker nears a retail outlet that sells Blu cigarettes. Later versions will be tethered to a smartphone through an app. Adam Alfandary, 24 was skeptical. He said that the social aspects of smoking were a part of the reason he continued to light up, but he scoffed at the idea of a cigarette that would do the social part for him. “I think that’s the dumbest thing I’ve ever heard in my life. And I’m saying that in full acknowledgment that smoking is one of the dumbest things I can do.”

ChittahChattah Quickies

ChittahChattah Quickies

  • [from julienorvaisas] This Tech Bubble Is Different [BusinessWeek] – [Mathematicians are behind the ad-driven business-models defined in this article as the next bubble. They're tremendously successful in predicting behavior; a fact I find both intriguing and terrifying.] On Wall Street, math geeks are known as quants. They're the ones who create sophisticated trading algorithms that can ingest vast amounts of market data and then form buy and sell decisions in milliseconds. Hammerbacher was a quant. After about 10 months, he got back in touch with Zuckerberg, who offered him the Facebook job. That's when Hammerbacher redirected his quant proclivities toward consumer technology. He became, as it were, a Want. At social networking companies, Wants may sit among the computer scientists and engineers, but theirs is the central mission: to poke around in data, hunt for trends, figure out formulas that will put the right ad in front of the right person. "The most coveted employee in Silicon Valley today is not a software engineer. It is a mathematician."
  • [from steve_portigal] Steve Portigal – You’ve Done All This Research… Now What? [UIE Podcast] – [A 24-minute podcast for your listening pleasure and edification] Conducting research and gathering data are crucial parts in the process of creating great design. But once you have all of the data, what do you do with it? How do you know you’re extracting the right conclusions and not leaving anything important on the table? Steve Portigal of Portigal Consulting uses the methods of synthesis and ideation to approach this crucial next step. During his virtual seminar, Steve explains that synthesis is the process of turning field data into insights and then how you move to ideation to turn insights into solutions. So many questions came up during the seminar that Steve ran out of time to answer them all. He tackles the remaining questions in this podcast.

ChittahChattah Quickies

  • [from julienorvaisas] Make Your QR Codes More Beautiful [Mashable] – [This will be fun! It stands to reason that treating QR Codes as a design element rather than slapping the ugly things on will improve uptake. Better response can be encouraged through visual stimulation, then designers will have to encourage people to download an app, learn it, and get in the habit of using it as another set of related experiences to design well.] Creating branded QR codes is as much art as it is science. The mathematical qualities of a QR code and the impact of a clever design can truly elevate a QR code to the point where the code becomes the central artwork of a piece of marketing collateral. Applying designer best practices will enhance scanning conversion rates and effectively augment an offline item with online capabilities. Knowing how to innovate both in technology and design, and how to implement a QR code in the right way for your business, will keep your brand on the cutting edge of marketing and technology.
  • [from steve_portigal] Tech mogul? Nope. Any old hack will do. [WaPo] – [The lead stat is enticing but I suspect is grossly skewed/misleading] Recent studies show consumers spend more money tweaking and inventing stuff than consumer product firms spend on R&D. It’s more than $3.75 billion a year in Britain, and U.S. studies under way now show similar patterns. Makers are even morphing into entrepreneurs, with some of the best projects raising money for commercial development uvia self-funding Web sites such as Kickstarter. Major companies such as Ford are, after years of resisting inventor gadflies, inviting makers to submit product tweaks. “This is the democratization of technology,” said K. Venkatesh Prasad, a senior engineering executive at Ford. “Policymakers and economists always assumed that consumers just consumed and that they don’t innovate,” said Eric von Hippel, who studies technological innovation and makers at MIT. “What’s clearly happening now is that all of a sudden it’s easier for us to make exactly what we want.” [via PuttingPeopleFirst]

ChittahChattah Quickies

  • [from steve_portigal] No.4 Secret Soles – Rosso Solini [I Am Hiawatha] – [Louboutin shoes start at $300 and go up to several thousand dollars. Their red sole is a distinctive design mark that signifies the wearer's brand choice. A 15-year old student has designed and is marketing an aftermarket red sole that can add that signifier to any pair of shoes.] Rosso Solini ‘Secret Soles’ is a shoe customisation kit that gives you the tools and equipment to turn any high-heel into a red soled, Louboutonesque shoe.
  • [from steve_portigal] WET Design and the Improv Approach to Listening [NYTimes.com] – [Mark Fuller, chief excellence officer of WET Design explains what is unusual about his company’s culture] Improv is really about listening to the other person, because there’s no script. It’s about responding. If you have an argument with [your] wife or husband, you are just waiting for the other person to finish so they can say what they’re waiting to say. So usually they’re these serial machine-gun monologues, and very little listening. That doesn’t work in improv. If we’re on the stage, I don’t know what goofball thing you’re going to say, so I can’t be planning anything. I have to really be listening to you so I can make an intelligent response….You’re sort of in this gray space of uncertainty. Most of us don’t like to be uncertain ­ you know, most of us like to be thinking what we’re going to say next. You get your mind into a space where you say, “I’m really enjoying that I don’t know what he’s going to ask me next, and I’m going to be open and listening and come back.
  • [from steve_portigal] Open Source Electronics Pioneer Limor Fried on the DIY Revolution [Wired Magazine] – [I've long wondered if our experiences consuming software have changed our expectations for the updatability and customizability of all products] People do want very specialized technology, and they just couldn’t get it. Now they’ll be able to get it. When I make stuff, I make it for only one person, myself. And, like, two of my friends. But it turns out that hundreds of thousands of people want the same thing. And I think that’s how good design starts. So instead of having to just put up with whatever Sony comes out with, consumers will have more choices made by people who are more like them. And they’re not just trying to manufacture as Sony; they’re manufacturing as a small company that is trying to fulfill the needs of a small community…We have no idea [where this movement will go]. It’s going to be weird and completely surprising, and we’re going to be just shocked, and it will be awesome.

ChittahChattah Quickies

  • [from steve_portigal] Side View Mirror Project – [Love Erik Dahl's deep dive on the ordinary to find ot the extraordinary, as he has spent years taking pictures of side view mirrors. He discovers some great themes and patterns although he acknowledges he didn't know where it was going to go when he started.] Taking these pictures changed the way I drive. I used to be very end-state oriented when I would drive. When I started taking pictures for this project I stopped thinking about where I was going, and started watching mirrors and looking for red lights. As designers, its important to remember that the goal and orientation of the user dramatically impacts their experiences.
  • [from steve_portigal] Two years after buying Pure Digital, Cisco ditches the Flip [Ars Technica] – [I always thought this was about driving a consumer-facing innovation culture into the org. Let's hope that this persists even without the specific line of products.] Cisco is killing off the line of pocketable video cameras in order to refocus the company around home networking and video. The news was a surprise to even Flip critics, leaving everyone wondering why Cisco bothered to buy Pure Digital (the Flip's former parent company) for $590 million just 2 years ago. The marriage never fully made sense, but we accepted it­most assumed that Cisco was making its own attempt to compete in the handheld market by simply gobbling up one of the hottest little gadget startups at the time. Two years later, Cisco's feelings about the acquisition have changed. Cisco announced that it's expanding the Consumer Business Group, but that the Flip business will no longer be part of it. There was no formal explanation given as to why Cisco chose to shut the group down instead of selling it.

ChittahChattah Quickies

  • [from wstarosta] A Retrospective View of 50 Years of Advertising Research) [ARF.org] – The Advertising Research Foundation is celebrating its 75th year of being in the business of marketing research. When asked about some of the industry's advances in the previous 50 years, chairman Gian Fulgoni owes many of them to technology that allows marketers to more effectively communicate their message and measure it's impact. His sentiments and even the industry terminology he uses highlight the fundamental differences between market research and design research.] In the 1980s, for example, the availability of point-of-sale scanner data provided a much-needed solution for Consumer Packaged Goods (CPG) and other industries. For the first time, marketers had the tools needed to quickly and accurately measure the impact of price, promotions and print / TV advertising on brand sales, develop sophisticated market mix models, and link sales lift to various promotional and advertising levers.
  • [from wstarosta] PSFK Asks the Purple List, What are the Limits of Digital? [PSFK] – [The next time you are brainstorming and you come up with an idea to make an analog object, action or experience better by digitizing it, pause and consider this fact that I just learned: Your brain can recognize the time faster on an analog watch than a digital one! More about the trade-offs of going digital here…] There’s another way to approach this question, by venturing to guess that there’s nothing un-digitizable, rather there are deeply human things that will just be conveyed in different forms. For example, our need for feedback as in the above is one representation of a “deeply human thing,” but another interesting manifestation comes up when you start thinking about digital books. There’s a lot of social data encoded into the act of carrying a physical book. If I see you on the metro and you’re carrying a book I’ve read, it makes me want to talk to you. And if I don’t, I’m at least subtly comforted knowing that I’m in the company of someone likeminded.
  • [from julienorvaisas] Plastics News Executive Forum: Human behavior holds clues to design [Plastics News] – [Is it possible to avoid a reference to The Graduate? I'll try. We often see design thinking methodology applied to development efforts of end-products and services, of consumable things. When it's already soup. Here the plastics industry is having a dialogue about inspiring innovation at the "ingredient" level. Interesting question about where the responsibility for innovation lies.] It may be tempting to think of concepts like “design thinking” or “open innovation” like they’re just new business buzzwords. But designers and many OEMs have embraced the ideas for years, and plastics firms would be smart to join the party, experts said at the Plastics News Executive Forum. One molder in attendance pointed out that, in his experience, some OEMs are bad at innovation. “Many of our customers come up … with new designs that are horribly flawed. What’s the fundamental breakdown organizationally, where companies [that] are supposed to do this for a living are really bad at it?” he asked.
  • [from steve_portigal] R2-D2 makers an attraction at WonderCon in S.F. [SFGate] – [The devotion of fans is a constant source of wonder and delight.] A fully functional droid can cost as much as a Toyota Corolla, and takes half a decade or more to complete…R2 builders study the movies frame by frame to mine the tiniest details for their droids. Builders say they get asked two questions all the time: "Can it fly?" and "Does it project a hologram of Princess Leia?" Neither of those visual-effects-enhanced features from the movies is practical or possible because the technology doesn't exist. Builders also get frequent requests to sell their droids, and to perform at parties. That answer is "no," too. The R2 Builders Club operates with the blessing of Lucasfilm, with the understanding that the droids are not produced for sale. There's also a Jedi-like code among the builders, who consider profiting from the droids a trip to the Dark Side.

ChittahChattah Quickies

  • [from julienorvaisas] What the Luddites Really Fought Against [Smithsonian Magazine] – [Conniff re-contextualizes the term "Luddite" for the digital age. Rather than a rejection or ignorance of technology, being a Luddite is about deliberately and continuously questioning its role in our lives.] The original Luddites lived in an era of “reassuringly clear-cut targets—machines one could still destroy with a sledgehammer”, making them easy to romanticize. By contrast, our technology is as nebulous as “the cloud,” that Web-based limbo where our digital thoughts increasingly go to spend eternity. The original Luddites would answer that we are human. Getting past the myth and seeing their protest more clearly is a reminder that it’s possible to live well with technology, but only if we continually question the ways it shapes our lives. It’s about small things, like cutting the cord, shutting down the smartphone and going out for a walk. But it needs to be about big things, too, like standing up against technologies that put money or convenience above other human values.
  • [from julienorvaisas] Observed: The Death of the File System? [Johnny Holland] – [The question of digital file management and navigation is one we find ourselves pondering here from time to time. Our mobile lifestyle and shift to an app-oriented way of interfacing with devices suggests that a new vision for navigating files is in order. But in the end, is the staid but flexible file-folder metaphor holding up OK?] “Projects” are just one type of organizational scheme. As a user experience designer, I’ve seen a lot of professionals in other fields organizing a lot of stuff in a lot of different ways. So even attempts at inter-app organization around the concept of a project, such as Microsoft’s Project Center, are not effective replacements for an infinitely flexible organization scheme like simple folders. …We still need a high-level organization system of some kind. And that is the challenge. It’s a challenge because that problem has already been solved by the file system. The challenge is to solve it better.

ChittahChattah Quickies

  • [from julienorvaisas] A Memory of Webs Past [IEEE Spectrum] – [The French National Library is updating their technical ability to archive absolutely everything ever published.] "We have a lot of so-called crap, and we're happy about that," says Illien, an archivist. His colleagues in other countries might turn up their noses at hard-core porn, advertisements, and obscure newsletters, but not Illien. "In a hundred years, what's totally irrelevant or dirty today will end up becoming of extreme interest to historians." The archivists here aren't after just printed material; they're preserving the electronic, too. It's his daunting task to archive French Web sites—all of them, in all their evanescent, constantly changing, and multimedia splendor. "I'm convinced the Web as we know it will be gone in a few years' time. What we're doing in this library is trying to capture a trace of it." Illien sees himself as a steward of an ancient tradition; he believes he is helping pioneer a revolution in the way society documents what it does and how it thinks.

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