Posts tagged “storytelling”

ChittahChattah Quickies

  • PETA (hopefully tongue-in-cheek) attempts to rebrand fish as "Sea Kittens" – Sorta reductio ad absurdum re: my latest interactions column, Poets, Priests, and Politicians
  • Rug company Nanimarquina brings global warming to your living room – "If there is an iconic image that represents the natural devastation of global warming, it is the lone polar bear stuck on a melting ice flow. Now eco rug company Nanimarquina has teamed up with NEL artists to create a beautiful ‘Global Warming Rug’ – complete with stranded polar bear floating in the middle of the sea – to represent the most pressing issue of our time. Rugs have been traditionally used throughout the ages to tell stories and communicate messages, and we think this is a lovely, poignant new take on a time-honored tradition." What effect does it have when an issue like global warming gets iconified and aestheticized like this? Does it drive home the seriousness of the situation, or make it more palatable?
  • Asch conformity experiments – (via Eliezer Yudkowsky) Asch asked people about similarity of height between several lines. Confederates answered incorrectly and this influenced the subject themselves to support this incorrect answer.
  • Confirmation bias: the tendency to seek out information that supports what we already believe – (via Eliezer Yudkowsky) The 2-4-6 problem presented subjects with 3 numbers. Subjects were told that the triple conforms to a particular rule. They were asked to discover the rule by generating their own triples, where the experimenter would indicate whether or not the triple conformed to the rule. While the actual rule was simply “any ascending sequence”, the subjects often proposed rules that were far more complex. Subjects seemed to test only “positive” examples—triples the subjects believed would conform to their rule and confirm their hypothesis. What they did not do was attempt to challenge or falsify their hypotheses by testing triples that they believed would not conform to their rule.
  • Overcoming Bias – Blog by Eliezer Yudkowsky and others about (overcoming) biases in perception, decisions, etc.
  • Hindsight bias: when people who know the answer vastly overestimate its predictability or obviousness, – (via Eliezer Yudkowsky)
    Sometimes called the I-knew-it-all-along effect.
    "…A third experimental group was told the outcome and also explicitly instructed to avoid hindsight bias, which made no difference."
  • Planning fallacy – the tendency to underestimate task-completion times – (via Eliezer Yudkowsky) Asking people what they did last time turns out to be more accurate than what they either hope for or expect to happen this time
  • Cognitive Biases in the Assessment of Risk – (via Eliezer Yudkowsky) Another example of extensional neglect is scope insensitivity, which you will find in the Global Catastrophic Risks book. Another version of the same thing is where people would only pay slightly more to save all the wetlands in Oregon than to save one protected wetland in Oregon, or people would pay the same amount to save two thousand, twenty thousand, or two hundred thousand oil-stroked birds from perishing in ponds. What is going on there is when you say, “How much would you donate to save 20,000 birds from perishing in oil ponds,” they will visualize one bird trapped, struggling to get free. That creates some level of emotional arousal, then the actual quantity gets thrown right out the window.

    [I am not sure that's the reason why; I think there could be other explanations for the flawed mental model that leads to those responses]

  • Conjunction fallacy – (via Eliezer Yudkowsky) A logical fallacy that occurs when it is assumed that specific conditions are more probable than a single general one. Example: Linda is 31 years old, single, outspoken, and very bright. She majored in philosophy. As a student, she was deeply concerned with issues of discrimination and social justice, and also participated in anti-nuclear demonstrations.

    Which is more probable?

    1. Linda is a bank teller.
    2. Linda is a bank teller and is active in the feminist movement.

    85% of those asked chose option 2 [2]. However, mathematically, the probability of two events occurring together (in "conjunction") will always be less than or equal to the probability of either one occurring alone.

The Machine Stops by E.M. Forster

We’ve been doing some work lately with an organization who is trying to understand and respond to the evolution in telework – people who are working out of a dedicated home office but have a corporate job and maybe a formal workspace in their corporate office.

As we collected more stories from people, I was reminded of an old science fiction story (and I remembered the title, even) – The Machine Stops by E.M. Forster. I didn’t realize it was from 1909! The story powerfully describes a world of people each living alone and communicating with all the people in their network, anywhere on the planet, from the comfort of their chair.

It’s a pretty cool story in terms of how many themes of modern life, home, and work are captured or predicted from 100 years ago.

Imagine, if you can, a small room, hexagonal in shape, like the cell of a bee. It is lighted neither by window nor by lamp, yet it is filled with a soft radiance. There are no apertures for ventilation, yet the air is fresh. There are no musical instruments, and yet, at the moment that my meditation opens, this room is throbbing with melodious sounds. An armchair is in the centre, by its side a reading-desk-that is all the furniture. And in the armchair there sits a swaddled lump of flesh-a woman, about five feet high, with a face as white as a fungus. It is to her that the little room belongs.

An electric bell rang.

The woman touched a switch and the music was silent.

“I suppose I must see who it is”, she thought, and set her chair in motion. The chair, like the music, was worked by machinery and it rolled her to the other side of the room where the bell still rang importunately.

“Who is it?” she called. Her voice was irritable, for she had been interrupted often since the music began. She knew several thousand people, in certain directions human intercourse had advanced enormously.

But when she listened into the receiver, her white face wrinkled into smiles, and she said:

“Very well. Let us talk, I will isolate myself. I do not expect anything important will happen for the next five minutes-for I can give you fully five minutes, Kuno. Then I must deliver my lecture on “Music during the Australian Period”.”

She touched the isolation knob, so that no one else could speak to her. Then she touched the lighting apparatus, and the little room was plunged into darkness.

“Be quick!” She called, her irritation returning. “Be quick, Kuno; here I am in the dark wasting my time.”

But it was fully fifteen seconds before the round plate that she held in her hands began to glow. A faint blue light shot across it, darkening to purple, and presently she could see the image of her son, who lived on the other side of the earth, and he could see her.

Veggie Tales

Two favorite topics – groceries and stories – collide when the NYT profiles a Cleveland-area grocery chain

“One of the things Whole Foods taught us is the need to tell stories” about our products, Mr. Heinen said. In fact, Heinen’s has 50 stories that it trains employees to tell customers about its meat, produce, baked goods and other items.

This month, Whole Foods took another step forward on this front, designating one employee from each store as a “value guru.” Those employees now give regular tours highlighting sales, local and seasonal items and popular selections from its private label brand.

With all the scaremongering over Americans not taking vacations this summer, perhaps the Whole Foods tour will be substituting?

Get our latest article: Everbody’s Talkin’ At Me

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My second interactions column, Everbody’s Talkin’ At Me, has just been published. I offer some thoughts on the crucial but undervalued activity of listening within the context of storytelling.

Get a PDF of the article here. As the interactions website only has a teaser, we’d like to offer a copy of the article. Send an email to steve AT portigal DOT com and (if you haven’t given us this info before) tell us your name, organization, and title. We’ll send you a PDF.
Other articles

Major McCheese

There’s been a lot of interesting discussion recently around personas. Part of what’s really being talked about is how to tell an effective story. As in, one party has information they want to impart to another in a way that is impactful, memorable, makes a good working tool, and can be internalized and passed along to others.

Stefan Nadelman’s animated short, Food Fight, which I discovered over at Drawn, is a virtuosic example of telling a story through alternate means. Nadelman’s film presents a history of major armed conflicts since WWII, using food to represent the conflicting nations. It’s hilarious, touching and thought-provoking, and it made me want a Big Mac.

Food Fight relies on a set of shared reference points to tell its story, and I think it’s useful to keep in mind that the more we use proxies to convey information, the more we are relying on all of the communicating parties having the same set of reference points. That’s why it’s so important in a design process that any type of information vessel be treated not as a static artifact, but as a material that we can work with to clarify interpretations and surface assumptions.

Real stories from real people inspire change

Developments Magazine highlights an interviewing method that is part-historian, part-journalism, part-ethnography (and you could probably throw in participatory design and co-creation for a higher buzzword count). But the thrust is that stories, built from the details of the lives of real people are more effective drivers of change for advocates and policymakers and other stakeholders.

National newspaper, TV and radio journalists spent three days recording the lives of more than 30 rural people in Sindh province – people whose main qualification for being interviewed was their poverty.

These life stories were gathered by the Panos network and partners using a painstaking method of interviewing which emphasizes patient listening and open ended questions. The result was that those journalists are now more inclined to highlight the problems faced by the people they met and others like them.

These interviews were gathered using a method known as ‘oral testimony‘, which sets out to record the fine detail of the lives of people in developing countries. This involves ‘active listening’ and encouraging the interviewee to dictate the direction of the interview.

The FreshMeat archives

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From 2001 to 2005, FreshMeat was a semi-regular email column about the relationships between business, culture, technology, products, consumers, and so on. As this blog found its voice, it gradually replaced FreshMeat as our outlet for the same sort of commentary.

This is a jump page for archived FreshMeat issues.

4/29/05 – Push to Talk
1/04/05 – Total Recall
7/26/04 – License to Shill
4/05/04 – The More The Merrier
12/23/03 – Pun Americana
6/30/03 – Livin’ La Vida Luxa
5/21/03 – The Houses of the Wholly
2/18/03 – She Blinded Me With Silence
11/07/02 – American Girl, Mama Let Me Be
8/05/02 – Free Agent Irritation
4/06/02 – Get Down Off the Shelf
1/16/02 – The Name of the Game is the Name
12/07/01 – Why The Cleaning Lady Won’t Do Windows
11/21/01 – A Load On Their Mind
11/09/01 – Beaming Up Scotty
10/30/01 – Got Zeitgeist?
10/04/01 – Everyone Remembers Their First Time
9/28/01 – If I Had A Hammer…Would Everything Look Like A Nail?
9/18/01 – Take Pictures, Last Longer!
9/04/01 – Cleaning Up On Aisle 5
8/27/01 – Reading FreshMeat Declared Safe!
8/17/01 – We Love to See You Smile?
8/09/01 – Every Product Tells a Story (Don’t It?)
8/01/01 – Blue Hawaii, or Viva Las Vegas

Note: TurnSignals (PDF) – originally sent out by fax – was an antecedent to FreshMeat.

Hack 2 School: Practice noticing stuff and telling stories

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In honor of the start of the school year, Core77 has put together the definitive set of tips, tricks, and lifehacks for design students: Hack2School. Divided into 5 groups–Classroom, Dorm Room, Represent, Crash Course, and Cheat Sheet–everything you need to survive a design education has been hunted down, written up, and offered to you on a blue foam platter. So to all the returning students, we say “welcome back.” And to all the new ones? Well, maybe you better read this first.

Super Bonus: Guest essays from: Ralph Caplan, Alissa Walker, Alice Twemlow, Steve Portigal, Jessica Helfand, Scott Klinker, Steven Heller, Sam Montague, and Jill Fehrenbacher.

My contribution is Practice noticing stuff and telling stories.

Tell me how you.. vs. show me how you…

We’re doing a bunch of fieldwork these days looking at how people are using their software and hardware to accomplish some tasks. It’s interesting to see the difference in the flow between the part where we ask people to describe what they do and how they do it, and the part where we ask them to show us how they do it.

The discussion part is hard. It’s a bit abstract to explain a detailed behavior in absence of any props or artifacts. People work to give clear explanations and it takes a lot of follow-up to get the details.

Most of the same people light up when they are asked to show us (although some simply decide to show us without prompting).

But I find myself liking the “tell me how” part of the interviews better; the comfort level is lower, but the struggle to articulate is very insightful. Looking at how people describe things from memory isn’t wholly accurate in capturing their perceptions or usage, but it pulls out some neat contrasts.

And ideally, we’re trying to get stories, not factoids. The discussion (not the demo) is much better for stories. The participant takes over in the demo, and it becomes a semi-hurried list of “this works like this, and this other thing works like that.”

Of course, we’re doing both, and we need to be doing both, and some of the insights will come of the tension or differences between the two.

I think we’ll switch the order on today’s interviews, and maybe try starting with the demo, and then doing a discussion afterwards. I sometimes feel the demo requires time, and rapport, and trust, before we can safely ask for it (especially if the equipment in question rests within an inner sanctum), and so this is a bit of a leap for me.

Of course, there are few “right” answers in evolving one’s technique, it’s about building up a larger palette of approaches and making intelligent choices about when to switch around. I’m not at all unhappy about how the interviews have gone so far; they’ve been fun and fascinating, but I’m thinking hard about how to keep doing better.

Applying improv to business, storytelling, and what-have-you (part 3)

See part 1 here of my experience at the AIN2006 Applied Improv conference. See part 2 here and part 4 here.

Carla Rieger (who positions herself as a motivation speaker and “Artistry of Change Expert”) led a half-day version of a full-day seminar entitled Captivate Your Audience Through Stories. Stories are memorable, she says, because they are an (imaginary) kinesthetic experience that goes into long-term memory more efficiently.

Carla alluded to four different styles of storytellers, although we didn’t get a ton of detail about the differences (the titles are quite descriptive, however).

  1. asserter
  2. demonstrator
  3. contemplator
  4. narrator

The workshop wasn’t about storytelling in general, but applying it specifically to training and facilitation (which may have been a common factor for many of the participants, but is still a bit narrow).

Carla couldn’t define to our satisfaction the difference between an anecdote and a story, but she was distinguishing between the two. An anecdote seemed to be a short relating of some sequence of events, whereas a story at the very least led to a concluding point.

She outlined a 5-part story structure

  1. Set the platform: the status quo (Dorothy is in Kansas, in black and white).
  2. Tilt the platform: a new element or conflict (the tornado takes Dorothy to Oz)
  3. Consequences: the bulk of the narrative (Dorothy goes to Emerald City to see the Wizard)
  4. Getting Back to Stability: a new heroic act (Dorothy melts the witch and goes back to the Wizard with the broom)
  5. New Platform: the new status quo; what is different as a result of this story (Dorothy is back home and there’s no place like it)

Individually we brainstormed ideas for stories, then got into groups of 3 and picked one to tell each other. Our team listened and then fed us back our story in those five parts. This was pretty hard. My story (about a strange movie-going experience) normally ends on a punch-line, but suddenly I had to add a denouement; I really wasn’t prepared for that. Others told stories with multiple tilts. The point was to figure out how to evolve the story so that it did fit into the structure, of course. Oh, and we also acted out the story through a series of tableaux (one for each stage in the structure); it wasn’t exactly clear what this provided. Others reported varying experiences with the actual improv part of the exercise. I had some small insight about the challenges of the structure; since the final step was very conceptual and hard to act, it said something back to us about the challenge of creating that part of the story.

Next steps, after the workshop, were for all of us to then try and write up our story (and Carla suggested we actually tell the story into a voice recorder and type that up, for a more natural flow). She offered to review our stories and send us a few presentations and PDFs if we sent something in to her. I think this Friday is the deadline and I’m not sure I have the motivation to write the story up; I’ve got a bunch of stories I feel I’ve committed to telling in one form or another. But we’ll see.

The notion of a proper structure for a story is interesting. Certainly one has to learn a basic vocabulary before starting to tweak it or personalize it. I feel confident about my own storytelling abilities, but they are not trained or schooled; I don’t know the principles and can’t improve my stories by focusing on specific tasks.

I noticed Nicolas Nova’s recent post about story flows, where the action of famous stories are graphically represented. It would be interesting to look at these in terms of Carla’s structure and see if there’s any alignment between these models.

Brand theatre

Grant McCracken offers up a provocative post entitled Brand theatre and the experiential brand, with some rules to create effective storytelling experiences

  1. First, discover [and] obey the local culture. Use its favorite media.
  2. Second, proceed as if less is more. Engage their detective work.
  3. Third, invite completion. In this case, invite them to tell more stories.
  4. Fourth, keep a small footprint (fewer reps better than more).
  5. Fifth, practice brand murmur (aka brand diffidence). Don’t go crashing in there.
  6. Sixth, engage theatrical resources. In a world saturated with mediated communications, there’s nothing quite like the real thing.) (Besides, we’re Elizabethans, too).

UGTV blog

My friend Alan has a blog that I’ve just been checking out. It’s kinda funny on several levels. Each post is a strange or disturbing comedic observation, most of them rather terse. You might compare to Steven Wright but I’m sure any serious student of late 20th Century comedy could explain why that presumption is incorrect.

What amuses me is that each entry is several days apart, and when one reads through the various entries it almost begs the question of how it took Alan so long to make yet another pithy observation.

Alan, of course, is much funnier than his blog. Even though he may make the same kind of comments, the flat tone of the blog is completely different than his intense delivery. And the minimalist tone of the blog isn’t as funny as his detailed storytelling.

Somehow I should also mention that he has a talking vagina animation on his website.

FreshMeat #2: Every Product Tells A Story (Don’t It?)

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FreshMeat #2 from Steve Portigal

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If you know someone that should read this, send it to ’em
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There really are eight million stories in the naked city
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I just completed a six-week class in improv – not
stand-up comedy, but a series of collaborative,
improvisational games or sketches. The TV show “Whose
Line Is It Anyway?” is a good example of improv.

Part of the process of doing improv is to free yourself
from the evil, rule-based domination of our left-brains
and allow play to take place. This approach has been
applied to all sorts of creativity work, from Drawing On
The Right Side of the Brain
to every brainstorming
facilitator out there. So, I won’t go into that…I’m
fascinated by the stories that we have inside us.

Improv is something that anyone can do – it’s not just
for extroverts or people who are “naturally funny.”
The games and sketches produce humor almost as a by-
product. Most of the activities are based on
some trigger given at the last moment (hence the
improvisation) such as an emotion, a headline, a
physical position, a relationship, an environment.

And, incredibly, when given this little bit of info, we
can generate very rich recognizable stories, conveyed
through bits of dialogue, tone of voice, characters, and
so on. We are all in possession of these cliches, or
scenarios, or memes – call them what you want, but they
are incredibly detailed and we’ve all got them inside
us. If anything, improv helps bring them closer
to the surface so they can come out that much more easily.

A rich couple having an argument, a lion tamer who has
lost a job (and an arm), a game show, a televangelist,
a pair of puppies, a politician orating – all these
quickly produce richly detailed stories that are easily
recognized, and added to by the other performers.

Probably while reading that above paragraph you generated
your own visual and/or spoken details, so maybe you don’t
think the improv is such a big deal. Okay – but what
about the fact that you were able to generate so much
detail from a simple phrase?

It’d be interesting to try improv in cultures where
there is not the same amount of media exposure. Bugs
Bunny and Sesame Street seeded countless memes for their
viewers.

Anyway, this really supports the whole notion of how
products participate in stories – imagine the props
for an improv activity – a mobile phone, a rolling pin, or
a Tickle-Me-Elmo. We, consumers, have very specific
stories that those (or any) products will be used to
tell. The companies that make “stuff” need to understand
the stories that are out there already and take care to
make certain their new products (services,
advertisements, and so on) play the roles they are
expecting them to.

Series

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