Posts tagged “insights”

ChittahChattah Quickies

  • So, You Want to Do User Research: Characteristics of Great Researchers [UXmatters] – One of the best things about user research is that anyone can do it. On the other hand, it takes real commitment and a lot of personal development to do user research well. People commonly assume that research is research—and doing any kind of research is better than doing none at all. Unfortunately, this isn’t always the case. Not all user research is created equal. Flawed research can be a significant liability to the success of a product, as well as the company developing it, so it really is important to get it right.

    To be effective, there are certain personal characteristics a user researcher should have. Whether you are a dedicated user researcher, a student who is considering a career path in user research, a UX designer or software engineer who sometimes gets called upon to do user research, or a stakeholder looking for research support, this column will help you to understand the personal characteristics that really make a difference to a user researcher’s success.

Culture: You’re Soaking In It (from UPA2010)

At UPA2010 in Munich last month, I presented Culture: You’re Soaking In It

Culture is everywhere we look, and (perhaps more importantly) everywhere we don’t look. It informs our work, our purchases, our usage, our expectations, our comfort, and our communications (indeed, if you aren’t familiar with a specific geographic and historical set of experiences, the presumably clever title for this talk will instead be perhaps bland). In this presentation, Steve will explore the ways we can experience, observe, and understand diverse cultures to foster successful collaborations, usable products, and desirable experiences.

Here are the slides and audio:

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Listen to audio:

To download the audio Right-Click and Save As… (Windows) or Ctrl-Click (Mac)

Also see: Rachel Hinman’s wonderful opening keynote Technology as a Cultural Practice

Slides and audio from UX Process Improved: Integrating User Insight at SXSW

At SXSW last month, I presented UX Process Improved: Integrating User Insight with Aviva Rosenstein. I’m posting the slides and audio here.

Listen to audio:

To download the audio Right-Click and Save As… (Windows) or Ctrl-Click (Mac)

ChittahChattah Quickies

  • Gathering insights by having people hand write their stories [DMI News & Views] – Asking people to tell us stories has repeatedly proven to be a rich and productive avenue for important insights. We ask people to tell us a story about a relevant event or experience. For instance, tell me about the last time you baked something from scratch. Or tell me about the last time you purchased a car. We try not to set too many rules or give too much guidance. We let them determine where the story will begin. This, after all, is what we are looking for. We ask for the story to be in writing—and ideally the story will be handwritten, if the logistics permit. We ask for the story to be as descriptive as possible—and we ask that the story be illustrated with pictures (hand drawn stick people or cuttings from magazines or from the Internet).
  • 100 Records: Project turns on fictional jackets [SFgate.com] – Exhibiting as "100 Records", Sonny Smith, a San Francisco musician, artist and writer, commissioned nearly 100 artists from around the world to create the artwork for 100 45 rpm record jackets that represent more than 60 fictional bands and singers.

ChittahChattah Quickies

  • Last supper ‘has been super-sized’, say obesity experts [BBC News] – The food portions depicted in paintings of the Last Supper have grown larger – in line with our own super-sizing of meals, say obesity experts. A Cornell University team studied 52 of the most famous paintings of the Biblical scene over the millennium and scrutinized the size of the feast. They found the main courses, bread and plates put before Jesus and his disciples have progressively grown by up to two-thirds. Based on the assumption that the width of an average loaf of bread from the time should be twice that of the average disciple's head, the researchers plotted the size of the Passover evening dishes. The main meals grew 69% and plate size 66% between the oldest (carried out in 1000AD) and most recent (1700s) paintings. Bread size grew by about 23%.
  • Butch Bakery – Where Butch Meets Buttercream – "Butch Bakery was born when David Arrick felt it was time to combine a masculine aesthetic to a traditionally cute product -the cupcake. When a magazine article mentioned that cupcakes were a combination of everything "pink, sweet, cute, and magical", he felt it was time to take action, and butch it up." Flavors include Rum & Coke, Mojito, Home Run, Beer Run, Campout, Tailgate, Driller, and (ahem) Jackhammer
  • Making Design Research Less of a Mystery [ChangeOrder] – Design researchers don't work exactly like professional detectives. We don't sit down with their users and start asking them point-blank questions regarding a single moment in time, such as, "Exactly where were you on the night of November 17th, when Joe Coxson was found floating face-down in a kiddie pool?" We don't consider the users as criminals, having perpetrated crimes against the state—our clients?—that must be solved. The crimes are the points of friction that go remarked (or unremarked) about the course of our subject's lives, in using the tools that surround them, and in the myths and beliefs that drive their everyday behavior. Our methods of detection are geared towards being sponges, soaking up both the large-scale and minute details that indicate layers of behavior that may have gone unremarked in the design and everyday use of various products, services, and interactive systems.
  • The Medium – Shelf Life [NYTimes.com] – People who reject e-books often say they can’t live without the heft, the texture and the scent of traditional books. This aria of hypersensual book love is not my favorite performance. I sometimes suspect that those who gush about book odor might not like to read. If they did, why would they waste so much time inhaling? Among the best features of the Kindleis that there’s none of that. The device, which consigns all poetry and prose to the same homely fog-toned screen, leaves nothing to the experience of books but reading. This strikes me as honest, even revolutionary….Most of these books were bought impulsively, more like making a note to myself to read this or that than acquiring a tangible 3-D book; the list is a list of resolutions with price tags that will, with any luck, make the resolutions more urgent. Though it’s different from Benjamin’s ecstatic book collecting, this cycle of list making and resolution and constant-reading-to-keep-up is not unpleasurable.
  • Human-flesh Search Engines in China [NYTimes.com] – The popular meaning of the Chinese term for human-flesh search engine is now not just a search by humans but also a search for humans, initially performed online but intended to cause real-world consequences. Searches have been directed against all kinds of people, including cheating spouses, corrupt government officials, amateur pornography makers, Chinese citizens who are perceived as unpatriotic, journalists who urge a moderate stance on Tibet and rich people who try to game the Chinese system. Human-flesh searches highlight what people are willing to fight for: the political issues, polarizing events and contested moral standards that are the fault lines of contemporary China.

URF10: Research, Creativity and Astonishment

Many thanks to our friends at Bolt|Peters for hosting an energizing User Research Friday last week! Dan and I heard a recurring theme of research and creativity, both in method and mindset. Dan noted that several people spoke about research and creativity as though they were separate, and that combining them was somehow novel. But research done well, from framing the problem through storytelling, is creative by nature!

In particular I was struck by how Michal Migurski of Stamen (see his annotated slides here and video here) framed his discussion on their creative visualizations of information streams for Digg Labs and the Twitter Track for the Olympics (to name just a couple) as research-free, when we saw their work as a terrific illustration of a pretty standard method: Using stimulus (in this case the visualizations themselves) to do rapid prototyping based on immediate user feedback, all as a way to guide development. He even talked about Digg Labs as a “wide-open playing ground” for this kind of cycle of experimentation.


One of many visualizations on Digg Labs


NBC Olympics Real Time Twitter Tracker

Even beyond that, Migurski implied that Stamen’s visualizations have become research tools that help people to understand, navigate and make use of vast swathes of data, such as the journalist who keeps the Digg example up on his screen as a snapshot of what’s got buzz. So Stamen’s gorgeous visualizations are really a product of research as well as possibly a nascent research method. If their creation doesn’t feel to Migurski like deliberate research methods are being employed that may be because it’s just so embedded in their process. I’d argue that’s the best kind of research: an integral part of the process.

Now, terms like “User Research” are slippery, but I do object to his definition:

“User research, to me, is an attempt to mitigate and control astonishment by determining what an audience believes or expects, and where possible delivering on that belief and expectation. User research promises stability and predictable outcomes, and I think that we’re at a curve in the road where the idea of stability is just not all that interesting.”

This sounds like the objectives of conventional focus group or usability testing, not the front-end discovery methods that are at the core of our discipline. Our goal is not simply to determine what consumers believe or expect and then use those observations as marching orders, but to creatively synthesize these discoveries into insights about what people need and value, in order to drive the development of experiences and products that delight and (why not!) astonish.

Overall, the content at URF10 left us hungry for more discussion about how creative research methods are used as a set of inputs and methods that complement and inform design and business strategy at many stages of the development process.

Finally, a tip of the hat to presenter Ed Langstroth of Volkswagen for telling us about the “Party Mode” button (which turns up the bass in the back of the vehicle) on the new Toyota 4-Runner:

For more User Research Friday goodness, check out Steve’s 2008 User Research Friday presentation: Research and Design: Ships in the Night? (slides, audio, and video here) and the subsequent articles in interactions: Part I and Part II .

ChittahChattah Quickies

  • Dan Formosa on Why Marketing Research Makes Us Cringe [interactions magazine] – In a bigger picture, design research needs to expand its techniques to more fully understand the potential of design. It’s bad enough that some of these marketing-based methods continue to be practiced in a rote manner in the field of marketing. (Delving into technical discussions involving both logics and statistics can bring many people, in marketing and design, far from their comfort level.) But blindly applying marketing methods to design creates a double whammy that should be avoided at all costs.

ChittahChattah Quickies

  • Social science meets computer science at Yahoo [SF Chronicle] – Yahoo Labs has bolstered its ranks of social scientists, adding highly credentialed cognitive psychologists, economists and ethnographers from top universities around the world. At approximately 25 people, it's still the smallest group within the research division, but one of the fastest growing.

    The recruitment effort reflects a growing realization at Yahoo that computer science alone can't answer all the questions of the modern Web business. As the novelty of the Internet gives way, Yahoo and other 21st century media businesses are discovering they must understand what motivates humans to click and stick on certain features, ads and applications – and dismiss others out of hand.

    Yahoo Labs is taking a scientific approach to these questions, leveraging its massive window onto user behavior to set up a series of controlled experiments (identifying information is always masked) and employing classic ethnography techniques like participant observation and interviews.

  • Domino’s "The Pizza Turnaround" [YouTube] – Domino's Pizza uses customer research to spawn product redevelopment, and then uses that process to promote their improved product. Note the negative quotes posted on the walls of their office.

ChittahChattah Quickies

  • Devising the stove that could save the world [The New Yorker] – The effort to develop a better stove (safer, healthier, uses less fuel) for developing nations, and the challenges in getting that solution adopted once it's development is funded and the engineering problems are solved.
  • What means to find out what your customers want – The idea behind the centers is to foster innovation by combining a richer understanding of customer needs with creative links among 3M technologies. “Being customer-driven doesn’t mean asking customers what they want and then giving it to them,” says Ranjay Gulati, a professor at the Harvard Business School. “It’s about building a deep awareness of how the customer uses your product.”

ChittahChattah Quickies

  • Don Norman on Ethnography and Innovation – Some great commentary on Norman's piece (discussed here as well) including the very exciting revelation that Edison did something very much like ethnography!
  • General Motors – The Lab – It’s a pilot program for GM, an interactive design research community in the making. Here you can get to know the designers, check out some of their projects, and help them get to know you. Like a consumer feedback event without the one-way glass.

    We work on ideas that will influence our future vehicles. We want to share our ideas, inventions and pre-production vehicle designs. We want to build the right cars and trucks for your future. We want your opinion.

  • Iceberg Digital Book Reader for the iPhone – Digital books as content, as hardware, as a platform, as an OS, as an app? Interesting to see a range of approaches appearing. Iceberg use the iTunes store to sell the books, which seems like a brilliant strategy, leveraging a storefront/distribution platform that already exists.
  • Steal These Books – From Wikipedia page about book theft, a set of articles that describe what books get stolen from bookstores (independent, chain, and campus) and libraries.
  • Archaeology’s Hoaxes, Fakes, and Strange Sites – A large set of links to articles about fake archeological-type stuff (discoveries, artifacts, and the like). How and why.

ChittahChattah Quickies

  • Stereotyping people by favorite authors – In our Reading Ahead research, we heard about how people were both exploring and communicating identity through their choices of reading material. Identity is a complex internal and external mechanism, where we (explicitly or implicitly) project outwards to imagine how we might appear to others…an internal act that feels or draws from the external. So the existence of lists like this, while tongue-in-cheek, validate that this process is real.
    (via @kottke)
  • Scott Baldwin on the fine art of listening – Try changing how you listen. Try to capture the message (listen with your ears, mind, eyes and heart). Make eye contact, use an open posture and be attentive to body language, volume, tone and pace. Look deeper than just the meaning of the words and try to understand the reason, feelings or intent beyond the words. Be empathetic, objective and analytical.
  • An iPhone app for ethnography – Really? I haven't tried it but I am not encouraged by the description. What we're looking for doesn't always fit into predetermined categories (indeed, how are you to be innovative if the type of data you are gathering is already classifiable?) and there's a danger in conflating data with insights (or as the blogger here writes "outcomes"). Raw data is overwhelming and takes time and skill to process, if you want to find out anything new. Now, we spend a lot of our time just wrangling (copying, renaming, organizing, sharing, etc.) all sorts of data, so I'm up for tools that can help with that; but I think it's easy to go overboard and create tools for uninteresting – or unreliable – research results
  • Lisa Loeb Eyewear Collection – Not an SNL parody ad from 1997, it's a real product line for 2010 (via @CarlAlviani)

Portigal Consulting year in review, 2009

It’s been a busy year and as we head into the home stretch, looking forward to 2010 (supposedly the year we make contact), we wanted to take a look back at the past 12 months and call out some of the highlights.

Previously: Our 2008 review

Sign up for “Well, we did all this research- now what?” at Interaction10

I’ll be leading my Well, we did all this research- now what? workshop at Interaction10 in Savannah, GA, in February. (Check out audio and slides from an abbreviated form the workshop here).

If you’re going to sign up before the end of the year, you can use my discount code: IxD10Special and save $50 off the conference registration.

One of the most persistent factors limiting the impact of design research is that research projects often stop with a cataloging findings and implications rather than generating opportunities that directly enable the findings. As designers increasingly become involved in using contextual research to inform their design work, they may find themselves holding onto a trove of raw data but with little awareness of how to turn it into design.

Participants in this workshop (a sell-out at last year’s conference), collaborating in teams, will learn an effective framework for synthesizing raw data (to be gathered before and during the workshop) into insights, and then creatively using those insights to develop a range of business concepts that respond to those insights. While the framework includes a step to identify key filters that will ultimately prioritize across all generated concepts, the emphasis in this workshop will be to think as broadly as possible during ideation, truly strengthening the creative link between “data” and “action.” By the end of the workshop, participants will have developed a range of high-level concepts that respond to a business problem and integrate a fresh, contextual understanding of that problem.

ChittahChattah Quickies

  • Inside User Research at YouTube – "One of the most important findings has to do with the difference between the large group of users who are on YouTube simply to watch videos and a smaller, but very important, group of more engaged users — often uploaders." [This is such a "real" user research finding; to those of us on the outside it just drips "duhhh" but of course the discovery of the depth of this truth was probably a significant a-ha moment for the team and more importantly, their internal clients, who may have had this as a notion but hadn't really taken on how to build that insight into the design. Now it's a marching order inside the organization!]
  • Kill the Kindle: Charles Brock’s 60 second video from AIGA Make/Think 2009 – Being a book designer, Charles has an (*ahem) unique perspective on the Kindle.

ChittahChattah Quickies

  • One Hour Design Challenge: The Trapper Kindle – Core77 – A much better post on what makes the Trapper-Kindle such a great response to the Reading Ahead research. Nice concepting and nice storytelling, all!
  • An error from a previous edition has been corrected – A rather aspirational piece on the power of digital books to support corrections after publication. Although we've got this with news already and the argument presented about the amount of fact-checking doesn't seem to be relevant – even if you have the ability to post new corrections technically doesn't mean you have the human resource to find those corrections.
  • Core-Toons: The Trapper-Kindle – While intended as humor, this is also the sort of design concepts we love, as they take an observation, or an insight about people and visualize a solution. We asked Core77's community to make the book more sensual, and here's a great example! Looking forward to more great design ideas for Reading Ahead!

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