Posts tagged “iasummit”

ChittahChattah Quickies

  • Sherry Turkle is Professor of the Social Studies of Science and Technology at MIT and a sociologist. – She has focused her research on psychoanalysis and culture and on the psychology of people's relationship with technology, especially computer technology and computer addiction.
  • apophenia – danah boyd's blog – danah boyd is a researcher at Microsoft Research New England and a Fellow at the Harvard University Berkman Center for Internet and Society.
  • Michael Wesch's IA Summit 09 Keynote – Even though the presentation itself uses a lot of visuals and YouTube examples, I found the podcast to be extremely interesting and provocative. Wesch takes many examples of Internet and social media culture that we're familiar with but wraps them together to create a new and exciting story about the kinds of new things that technology is enabling. While I might have thought I knew it all already via danah boyd and Sherry Turkle, I learned a lot (that's not to say that boyd and Turkle haven't covered this material, I have no idea; but for me this podcast was a huge leap forward in my grokking of the issues).

Learning from Las Vegas: Insights from the Ordinary and the Extraordinary

Update: this event has been cancelled

The IA Summit program is up, including our workshop:

Bill DeRouchey, Dan Saffer, Steve Portigal

22/03/2007 (Thursday). Full day.

How often do several hundred user experience practitioners gather in Las Vegas, a global capital of experience design? The opportunity is priceless. Let’s get out of the hotel and go see it. Let’s go Learn from Las Vegas.

Experience design goes beyond the screen, even beyond physical products. Entire environments are architected and designed to intentionally evoke specific experiences. In Vegas, this intention is amplified; from the slot machines you first see leaving your plane to the lack of coffee makers in your hotel room. Every detail has a purpose. Very little is left to organic chance. This gives us an incredible opportunity to critically examine those design decisions as user experience practitioners rather than tourists.

In this full-day workshop, we will take what we know from the field of user experience and apply it to looking at intentionally designed spaces. We will consider everything. Just how little wayfinding is there? How few steps are required to use a slot machine, and then again, and again? How is money transacted? Why does the inside of Paris simulate outside? How often does the present experience reference a more exotic experience? How are each of our senses being stimulated, influenced, or focused?

But even more importantly, how do people behave in these environments? Can we determine the impact of these decisions on the users? Their actions? Attitudes? Or expectations?

I’m looking forward to this!


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