Posts tagged “storytelling”

ChittahChattah Quickies

  • [from julienorvaisas] Is the Web Dying? It Doesn’t Look That Way [Bits Blog – NYTimes.com] – [There's always a way to get the same data to tell a different story. ] Mr. Anderson of Wired magazine argues that a world of downloadable apps, which work through the Internet and arrive via gadgets like the iPhone or Xbox, are quickly cannibalizing the World Wide Web as consumers prefer buttoned-up, dedicated platforms, designed specifically for mobile screens. Is he right? Should we plaster R.I.P. signs all over the Web? Not exactly.
  • [from steve_portigal] The Tragic Death of Practically Everything [Technologizer] – [You can hum Jim Carroll while you read this short piece that tries to dehype tech media a teeny little bit] Wired Editor in Chief Chris Anderson is catching flack for the magazine’s current cover story, which declares that the Web is dead. I’m not sure what the controversy is. For years, once-vibrant technologies, products, and companies have been dropping like teenagers in a Freddy Krueger movie. Thank heavens that tech journalists have done such a good job of documenting the carnage as it happened. Without their diligent reporting, we might not be aware that the industry is pretty much an unrelenting bloodbath.
  • [from steve_portigal] BK to offer shareable Pizza Burger [Nation’s Restaurant News] – [While results won't appeal to all, exciting to see Burger King with an appetite for innovating – crazy-sounding products – and a place to sell those non-core products] Burger King plans to introduce a giant hamburger shaped and flavored like a pizza to its new Whopper Bar in NY, adding to the list of extreme sandwiches at restaurant chains. The NY Pizza Burger is made with four 1/4-pound Whopper patties, mozzarella, marinara and a Tuscan Herb Mayo. They are placed on a 9.5-inch bun, which is sliced into 6 wedges, selling at $12.99. Burger King said the pizza burger, which is intended to be shared, would likely be introduced next week. Each wedge is about 400 calories, they said. The NY Pizza Burger is currently planned just for the New York City Whopper Bar location, which opened July 31 near Times Square. The pizza burger will join the Meat Beast Whopper, also exclusive to the New York City Whopper Bar. The Meat Beast is a Whopper topped with pepperoni and bacon and sold for $6.99.

ChittahChattah Quickies

  • [from julienorvaisas] App Creep and the Case for the Mobile Browser [www.gigaom.com] – [Interesting blog post observing that apps, as they are all at the same level, create confusion and navigation issues when they start to pile up into the 100s, and wondering how app-creep will affect behavior and choices both for consumers and providers.] Contrary to what some are predicting will be a stronger movement toward native apps and a marginalization of the browser in the age of the mobile web, I see something different: an eventual balancing out. Native apps will always be on mobile phones, but as a kind of premier gallery of a person’s most beloved ones. Sooner than later, most companies seeking our attention will do so through a browser.
  • [from julienorvaisas] Doodle Jump Reaches Five Million Downloads [Bits Blog – NYTimes.com] – [Doodle Jump continues to leap into cultural relevance one little, tiny platform at a time.] Doodle the Doodler has appeared on the Jimmy Fallon “Late Night” show and has shown up in fashion accessories for Lady Gaga, among others. Meanwhile, Doodle Jump constantly updates with new designs to give the game a new look. The brothers recently released a soccer theme and plan to release an underwater theme in the coming months. The brothers are also looking into creating an animated series based on Doodle the Doodler and the monsters in the game. As my colleague Jenna Wortham reported in April in The Times, Doodle Jump fans can also expect an iPad application.
  • [from Dan_Soltzberg] Perpetual Storytelling Apparatus [Julius von Bismarck & Benjamin Maus] – [This automated drawing machine provides a new way to synthesize and examine cultural trends. The machine uses a visual language derived from patent drawings to translate the text from best-selling books into illustrations] Seven million patents — linked by over 22 million references — form the vocabulary. By using references to earlier patents, it is possible to find paths between arbitrary patents. They form a kind of subtext. New visual connections and narrative layers emerge through the interweaving of the story with the depiction of technical developments.
  • [from Dan_Soltzberg] Stop-Motion Papercraft Storytelling [trendhunter.com] – [The Inventor of Onitsuka Tiger and Asics athletic footwear recounts with an origami-based video how he got started and how Asics develops new ideas. The narration is a little out of sequence with the visual, but it's still a great piece of storytelling]

Eye candy

We’re always seeking the best way to tell a particular story. Sometimes, words do the trick. Sometimes, a picture, as they say, is worth a thousand words. Often, a bit of both are needed. Tonight, two pieces of data visualization to chew on…

Model of Daydreams: The Cinema in Our Head (from the flickr Great Diagrams in Anthropological Theory pool)

And this lovely meme visualization of the Sandra Bullock/Jesse James split (more like this at Current: A News Project.)

Local norms for listening vs. telling


Fieldwork transcripts are divvied up among team members

Over a few days spent reviewing interview transcripts from the US and China, I was struck by the observations around storytelling vs. listening vs. followup questions in Returning to America from a life in China (abstract only)

[I]n the States, I often had trouble responding to personal stories. But soon I realized that it didn’t make much difference what I said. Many Americans were great talkers, but they didn’t like to listen. If I told somebody in a small town that I had lived overseas for fifteen years, the initial response was invariably the same: “Were you in the military?” After that, people had few questions. Leslie and I learned that the most effective way to kill our end of a conversation was to say that we were writers who had lived in China for more than a decade.

At the times, the lack of curiosity depressed me. I remembered all those questions in China, where even uneducated people wanted to hear something about the outside world, and I wondered why Americans weren’t the same. But it was also true that many Chinese had impressed me as virtually uninterested in themselves or their communities. That was one of the main contrasts with Americans, who constantly created stories about themselves and the places where they lived. In a small town, people asked very little of an outsider – really, all you had to do was listen.

ChittahChattah Quickies

  • Gathering insights by having people hand write their stories [DMI News & Views] – Asking people to tell us stories has repeatedly proven to be a rich and productive avenue for important insights. We ask people to tell us a story about a relevant event or experience. For instance, tell me about the last time you baked something from scratch. Or tell me about the last time you purchased a car. We try not to set too many rules or give too much guidance. We let them determine where the story will begin. This, after all, is what we are looking for. We ask for the story to be in writing—and ideally the story will be handwritten, if the logistics permit. We ask for the story to be as descriptive as possible—and we ask that the story be illustrated with pictures (hand drawn stick people or cuttings from magazines or from the Internet).
  • 100 Records: Project turns on fictional jackets [SFgate.com] – Exhibiting as "100 Records", Sonny Smith, a San Francisco musician, artist and writer, commissioned nearly 100 artists from around the world to create the artwork for 100 45 rpm record jackets that represent more than 60 fictional bands and singers.

ChittahChattah Quickies

  • Klaus Kaasgaard: Why Designers Sometimes Make Me Cringe [interactions magazine] – [A response to Dan Formosa's piece about marketing research] There is no doubt that Formosa has been exposed to a lot of bad market research in his career. So have I. But I have also been exposed to a lot of bad design research, whether dealing with qualitative data or quantitative data. I cringe at both. And while we should point out when the emperor has no clothes in our daily work situations, it is not the bad research that defines a discipline. I have been exposed to both good market research and good design research as well and, more important, some of the most compelling and impactful research combined different research techniques for a more comprehensive and insightful outcome. That, I suppose, leads me to my conclusion.
  • How many Kindles have really been sold? (And other interesting tidbits about ebooks) [Mobile Opportunity] – Some interesting numbers about the size and dynamics of the market: sales, usage, platforms, content. One highlight is the preferred device used to read ebooks
    -PC: 47%
    -Kindle: 32% (and rising in later waves of the survey)
    -iPhone: 11%
    -iPod Touch: 10%
    -Other smartphones (including Blackberry) 9%
    -Netbooks 9%
    -Sony Reader 8%
    -Barnes & Noble Nook 8%
  • Secret Society for Creative Philanthropy [SF Chronicle] – Altruism is the whole idea behind the new charity, called the Secret Society for Creative Philanthropy. It's the brainchild of Courtney Martin, a South of Market writer who dreamed up the idea four years ago in New York and has handed out a stack of her own $100 bills every year to select good-deed doers who agree to dream up unusual ways to use the dough. Jeremy Mende took a stack of cash to Union Square and offered pairs of strangers $1 apiece if they would have one-on-one conversations with each other. Then he videotaped the conversations and made a home movie. The strangers talked to each other about sex, fireworks, banana slugs, gin, orgasms and Marlon Brando. Some of the conversations were worth a lot more than $1. The best idea seemed to come from Martin's own mother. She used her $100 to buy 400 quarters and scatter them on a grammar school playground.
  • R.J. Cutler: What I Learned From Anna Wintour [HuffPo] – Some principles of management from the director of The September Issue. We watched the film this week and highly recommend it. I thought about work as well; the film offers up lots of provocation around collaboration, artistic vision, managing teams of people, power, prototyping, and more.
    (via Kottke)

ChittahChattah Quickies

  • chat roulette – a short film by Casey Neistat – Chatroulette is a emergent online phenomena, connecting random people via webcams. Casey acts as participant-observer, experimenting with the service and observing what happens, as well as reflecting on his own feelings about the experience and ruminating about the implications.
  • The worst Olympic uniform [Rob Walker] – If there’s a more pure example of conformity trumping practicality, I can’t think of it. Oh, wait, sure I can: Phony-holed jeans. For years the hollow claims of every marketing guru who insists that consumers “demand authenticity” has been neatly debunked by the success of the high-end “distressed” denim phenomenon. Buying jeans whose wear-and-tear is implemented by far-flung factory workers and machinery, according to specific standards devised and overseen by layers of corporate design-management — and in fact paying extra for such jeans, and pretending that this somehow signals rebel style — is a capitulation to simulacra-culture so Xtreme it would make Debord giggle and Baudrillard weep. Or vice versa. Whatevs.

ChittahChattah Quickies

  • The Story: A one-day conference about stories and story-telling – The Story will be a celebration of everything that is wonderful, inspiring and awesome about stories, in whatever medium possible. We’re hoping to have stories that are written, spoken, played, described, enacted, whispered, projected, orchestrated, performed, printed – whatever form stories come in, we hope to have them here. The Story is not about theories of stories, or making money from stories, but about the sheer visceral pleasure of telling a story. Whether it is in a game, a movie, a book, or a pub, we’ve all heard or told or been part of stories that have made us gasp, cry or just laugh.

ChittahChattah Quickies

  • Confessions of a Book Pirate [The Millions] – I own around 1,600 physical books, maybe a third of which were bought new, the rest used. I buy many hardcovers in a given year and generally purchase more books than I end up reading, so I have not chosen to collect electronic books as opposed to paper books but in addition to them. My electronic library has about a 50% crossover with my physical library, so that I can read the book on my electronic reader, “loan” the book without endangering my physical copy, or eventually rid myself of the paper copy if it is a book I do not have strong feelings about.
  • Google’s "Search Stories" advertising – Very powerful quick ads made of screenshots only, show how using Google for search (and other) is an element – perhaps integral – of the stories that our lives are made of.

Portigal Consulting year in review, 2009

It’s been a busy year and as we head into the home stretch, looking forward to 2010 (supposedly the year we make contact), we wanted to take a look back at the past 12 months and call out some of the highlights.

Previously: Our 2008 review

ChittahChattah Quickies

  • Waldo Hunt, 88, dies; repopularized pop-up books in 1960s – "He was such an important publisher of pop-up books who really advanced them technically. The pop-up designers who worked for him were amazing creative engineers," said Cynthia Burlingham, director of the Grunwald Center for the Graphic Arts at the Hammer Museum of UCLA.

    The first golden age of movable books began in the late 1800s, when European publishers crafted elaborate books for children, and ended with the onset of World War I. With Mr. Hunt's epiphany, the second golden age was about to begin.

    "I knew I'd found the magic key," Mr. Hunt said. "No one was doing pop-ups in this country. No one could afford to make them here. They had to be done by hand, and labor was too expensive."

    He started Graphics International, and produced a series of pop-up ads featuring zoo scenes as part of a magazine campaign for Wrigley's gum. Soon, his company was creating pop-up table decorations and greeting cards for Hallmark.

  • Electronic Popable Books from MIT – Electronic popables integrate paper-based electronic sensors that allow amazing interactivity — turning on lights and moving images at the touch of a finger. Will it catch on or will the line between printing on paper and electronic media become so blurred that consumers will opt to watch the story on a screen?
  • StoryCorps: National Day of Listening – On the day after Thanksgiving, set aside one hour to record a conversation with someone important to you. You can interview anyone you choose: an older relative, a friend, a teacher, or someone from the neighborhood.

    You can preserve the interview using recording equipment readily available in most homes, such as cell phones, tape recorders, computers, or even pen and paper. Our free Do-It-Yourself Instruction Guide is easy to use and will prepare you and your interview partner to record a memorable conversation, no matter which recording method you choose.

    Make a yearly tradition of listening to and preserving a loved one’s story. The stories you collect will become treasured keepsakes that grow more valuable with each passing generation.
    (via BoingBoing)

  • London 2009 – a set on Flickr – My London pictures from our recent visit
  • Every year, The Harris Poll asks a cross-section of adults whether they think about 20 leading industries do a good or a bad job of serving their consumers. – Note that the cable industry regularly appears on this poll as doing a bad job.
  • Time Warner insincerely and manipulatively asks customers to "vote" if it should "get tough" or "roll over" – Facing expiring deals with a number of key programmers, the nation's second-largest cable operator is launching a Web site, rolloverorgettough.com, which it says is designed to give its subscribers a voice in what it calls unfair price demands by content suppliers. Time Warner says those who operate broadcast and cable networks are asking for "incredible price hikes," as much as 300%. Customers will be able to vote on whether the operator rolls over, or should get tough, about price increases.

    "You're our customers, so help us decide what to do. We're just one company, but there are millions of you. Together, we just might be able to make a difference in what America pays for its favorite entertainment."

ChittahChattah Quickies

  • A Good Way to Change a Corporate Culture – To start a culture change all we need to do is two simple things: 1. Do dramatic story-worthy things that represent the culture we want to create. Then let other people tell stories about it. 2. Find other people who do story-worthy things that represent the culture we want to create. Then tell stories about them.
    (This echoes a long-standing belief of mine, but it's far better articulated than I've ever been able to do. Via Stephen Anderson)

ChittahChattah Quickies

  • Exercises in Style – 99 visual retellings of the same story – Matt Madden's visual version, where the same one-page story is told in graphic novel form 99 different ways.
  • Exercises in Style – 99 retellings of the same story – Exercises in Style, written by Raymond Queneau is a collection of 99 retellings of the same story, each in a different style. In each, the narrator gets on the "S" bus (now no. 84), witnesses an altercation between a man (a zazou) with a long neck and funny hat and another passenger, and then sees the same person two hours later at the Gare St-Lazare getting advice on adding a button to his overcoat.
  • Wally Wood’s 22 Panels That Always Work – "Wood created this piece not for others, but as a reminder to himself to not become bogged down in unproductive eddies" – like Oblique Strategies or McLuhan's Distant Early Warning Cards, this is another go-to set of tools for a creative problem (in this case, how for comic illustrators to present information in different ways)
    (via waxy)

ChittahChattah Quickies

  • Reasonable Consumer Would Know "Crunchberries" Are Not Real, Judge Rules – Judge England also noted another federal court had "previously rejected substantially similar claims directed against the packaging of Fruit Loops [sic] cereal, and brought by these same Plaintiff attorneys." He found that their attack on "Crunchberries" should fare no better than their prior claims that "Froot Loops" did not contain real froot.

    (via BoingBoing)

  • A Manhattan Writing Of Six Therapists – “Everybody comes in with their own stories, and they can be so staggeringly original,” said Bonnie Zindel, the psychoanalyst who started the writing group seven years ago. “We all need stories to make sense of our lives, we’re all wired to tell stories, and nature gave us that. For us, we wonder, ‘What is the story that our patients are telling?’ There are mother stories, father stories, ghost stories and the eternal universal story of a child trying to separate from its mother.”
  • 50 Scientifically Proven Ways to Be Persuasive – Read this post now, it won't last long! Most of our readers – including people like you – are already choosing to look at this post.

    (Lone Gunman, I'm giving you folks credit for this and look forward to you reciprocating, thanks!)

ChittahChattah Quickies

  • The “Raiders” Story Conference – Sure, there's a 125 page document on the interwebs now that transcribes the meetings that Spielberg, Lucas, and Lawrence Kasdan had to plan out Raiders of the Lost Ark, but even better is this post chock-full of analysis (with examples) of that document, finding principles of storytelling, screenwriting, and collaboration.

    "7) No idea is a bad idea when you’re brainstorming.

    These guys were all over the place with ideas and there’s nothing wrong with that. As I mentioned earlier, many of the ideas discussed, like the plane crash sequence and mine cart chase, were used in the second film. So what helped determine which sequence should be kept and thrown away? Redundancies in concept. You already had a chase scene here, so why have another one here? Let’s come up with something different. You know? That kind of thing."

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