- [from Dan_Soltzberg] 35 Movies in 2 Minutes [Drawn! The Illustration and Cartooning Blog] – [I'll admit I wasn't able to name all of the films referenced in this delightful piece of animation, but whether you recognize the films or not, this is a beautiful example of visual communication using a very simple graphic approach.]
- [from steve_portigal] Scion presents Ed Emberley & Friends – [We had these books around the house as kids and they gave me a sense of UI design meets art before I knew anything about either topic. Nice to see the work has resonance so many years later] Ed Emberley's legendary drawing books inspired a generation of kids to become artists. In this show, Ed Emberley displays his original 1970's mockups alongside five grown-up artists who were influenced by him. Curated by Caleb Neelon, the artists include Raul Gonzalez, Seonna Hong, Matt Leines, Christopher Kline and Saelee Oh. For "Ed Emberley & Friends," each artist will create a six-foot-by-six-foot wood panel that is a mash-up of their own style and that of Ed Emberley's instructional drawing books. The tribute paintings will be exhibited alongside examples of each artist's individual work. After the show, each of the large painted panels will be donated for long-term display in children's hospitals around the United States.
- [from steve_portigal] wanted: cultural change agencies [Influxinsights] – [Ed Cotton is perceptive as usual. My quibble - there's an opportunity for this type of agency but I don't know there's a market for it. Isn't selling services that don't look like other types of services you've bought before is its own challenge. Meanwhile most consultants I talk to, from insights, to brand, to interactive, to improv training, are all selling "culture change" as a second order effect. IDEO has productized it, of course. So maybe we're already selling this, just not in the way Ed sees it could happen] There's a market for a new type of agency- a cultural change agency. It's a new type of company that helps you work out who you are and doesn't walk away, it stays with you; it helps, it motivates, it inspires and it brings the moving parts of the organization together. Think of this new entity as a entirely new type of agency; one that inspires companies to change and get the best out of themselves by working from the inside out.
ChittahChattah Quickies July 23rd, 2010
ChittahChattah Quickies June 25th, 2010
- [from julienorvaisas] App Creep and the Case for the Mobile Browser [www.gigaom.com] – [Interesting blog post observing that apps, as they are all at the same level, create confusion and navigation issues when they start to pile up into the 100s, and wondering how app-creep will affect behavior and choices both for consumers and providers.] Contrary to what some are predicting will be a stronger movement toward native apps and a marginalization of the browser in the age of the mobile web, I see something different: an eventual balancing out. Native apps will always be on mobile phones, but as a kind of premier gallery of a person’s most beloved ones. Sooner than later, most companies seeking our attention will do so through a browser.
- [from julienorvaisas] Doodle Jump Reaches Five Million Downloads [Bits Blog - NYTimes.com] – [Doodle Jump continues to leap into cultural relevance one little, tiny platform at a time.] Doodle the Doodler has appeared on the Jimmy Fallon “Late Night” show and has shown up in fashion accessories for Lady Gaga, among others. Meanwhile, Doodle Jump constantly updates with new designs to give the game a new look. The brothers recently released a soccer theme and plan to release an underwater theme in the coming months. The brothers are also looking into creating an animated series based on Doodle the Doodler and the monsters in the game. As my colleague Jenna Wortham reported in April in The Times, Doodle Jump fans can also expect an iPad application.
- [from Dan_Soltzberg] Perpetual Storytelling Apparatus [Julius von Bismarck & Benjamin Maus] – [This automated drawing machine provides a new way to synthesize and examine cultural trends. The machine uses a visual language derived from patent drawings to translate the text from best-selling books into illustrations] Seven million patents — linked by over 22 million references — form the vocabulary. By using references to earlier patents, it is possible to find paths between arbitrary patents. They form a kind of subtext. New visual connections and narrative layers emerge through the interweaving of the story with the depiction of technical developments.
- [from Dan_Soltzberg] Stop-Motion Papercraft Storytelling [trendhunter.com] – [The Inventor of Onitsuka Tiger and Asics athletic footwear recounts with an origami-based video how he got started and how Asics develops new ideas. The narration is a little out of sequence with the visual, but it's still a great piece of storytelling]
ChittahChattah Quickies August 14th, 2009
- OneMillionGiraffes.com – fascinating to look at how a simple exercise can be tackled in so many different ways – My friend, Jørgen, doesn't believe I can collect one million giraffes by 2011. I'm gonna prove him wrong, but I need your help. So far I've got 76.870 giraffes, so I need 923.130 more! And I have 503 days left to get them.
- See my giraffe – Will it be one in a million?
ChittahChattah Quickies July 24th, 2009
- Exercises in Style – 99 visual retellings of the same story – Matt Madden's visual version, where the same one-page story is told in graphic novel form 99 different ways.
- Exercises in Style – 99 retellings of the same story – Exercises in Style, written by Raymond Queneau is a collection of 99 retellings of the same story, each in a different style. In each, the narrator gets on the "S" bus (now no. 84), witnesses an altercation between a man (a zazou) with a long neck and funny hat and another passenger, and then sees the same person two hours later at the Gare St-Lazare getting advice on adding a button to his overcoat.
- Wally Wood’s 22 Panels That Always Work – "Wood created this piece not for others, but as a reminder to himself to not become bogged down in unproductive eddies" – like Oblique Strategies or McLuhan's Distant Early Warning Cards, this is another go-to set of tools for a creative problem (in this case, how for comic illustrators to present information in different ways)