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Archive for October, 2007

Telecommunication and etiquette norms

Wednesday, October 31st, 2007

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Like the digital equivalent of an IZOD gator, email programs insert small branded tags in the “.signature” portion of the message.

Free webmail services like hotmail, yahoo, and MSN have their ads

_________________________________________________________________
Express yourself with MSN Messenger 6.0 — download now!
http://www.msnmessenger-download.com/tracking/reach_general

and

——————————————————————————–
Don’t pick lemons.
See all the new 2007 cars at Yahoo! Autos.

While in recent years we’ve got the device specific sigs. The first one I really noticed was

Sent from my Blackberry

and of course the superest of coolest

Sent from my iPhone

These little tags (and think of the tags on Levi’s jeans or skin tags, more than folksonomies) advertise the product (as with the Yahoo et. al examples) but they also tell you something about the person. I’ve got one of these. Beyond that, the message might be I’m cool enough to have an iPhone, or I’m lucky enough to work someplace where they buy me a Blackberry.

levis-pocket.jpg

But they also tell you something else. I wrote this message in some situation you can’t possibly (and probably shouldn’t) imagine, when I had a few seconds to kill er um spend responding to you, away from a full keyboard where I could hit my expansive wpm and correct the embarrassing typos. Just like when we call someone on their cell phone, we may not know where we’re reaching them and therefore how the interaction will proceed, when we get an email from a mobile device, we can’t assume the normal context of use (computer, full screen, full keyboard, some time committed to the act).

And so I was tickled to get an email over the weekend that included this customized .signature

Apologies for brevity and any blunders in spelling; this was sent from my iPhone.

Nicely done. I don’t know how to change the iPhone signature, and I realized upon seeing this version that I’d just always assumed that my correspondents would know how to interpret the default. But I’m probably expecting way more empathy that anyone has time for.



Horizon effect

Wednesday, October 31st, 2007

When we were in Hong Kong last year, we took the tram up to Victoria Peak. The experience is quite dramatic, crawling up an incredibly steep incline.
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Since it’s on a cable, at each stop along the way you feel the sway up and down until the doors open, and of course all the blood is rushing to the back of your brain, and the world outside the train is diagonal. Multisensory displacement!

I was intrigued, then, to see the funiculaire at Sacre-Coeur in Paris.
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It’s a clever design that keeps the passengers oriented in a more horizontal fashion. Simpler and easier, and between the two contrasting modes is perhaps a nice commentary on the different cultures.



ChittahChattah Quickies

Tuesday, October 30th, 2007
  • “One Best of Show winner will get US $1,000 in cold, hard cash.” I want to see a photograph of a winner and their cash. Because I don’t believe them. “Cash” means “check” in these situations. What organization can deal with the tax implications of giving out currency instead of a properly documented check? Not I.D. Mag, I’m betting.


Mental Models

Tuesday, October 30th, 2007

Last weekend we took in a cheesy exhibit about Da Vinci. I was struck by this image.
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Da Vinci is suggesting a physical connection between the eyes and the brain; that the eyes are almost external-facing brain organs. I don’t know anatomy (beyond what’s on the outside) so I don’t know if this accurate, presumably it was based on some dissection work. But the representation suggestions a mental model of how things work up there; the windows to the soul are linked right into the house of the soul.

Most of us have come across the hipster-geek phrenology heads at one point or another.
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phrenology.gif

Interesting to consider this image, then.
brainvessels.jpg
which connotes a scientific accuracy, tied to machines, computers, technology and of course, objectivity. How will these images be interpreted in 300 years? Will they be just as quaint and amusing as the other ones seem to us?

This page takes a thorough and scholarly approach about the history of representations of mental mapping, plus they have some more cool pictures!



How to flush?

Monday, October 29th, 2007

whereflush.jpg

Another toilet picture, dedicated to Gene, who I influenced with my healthy interest in toilet interactions.

From my hotel room in Paris last month. How do you flush this one? Turns out that it’s the middle silver panel. Although there’s little visual indication, the panel is hinged behind just enough that it can be pushed along the bottom. There are almost-invisible letters on the bottom right corner. The left and right panels do nothing, by the way.

At first I thought that circle-in-a-square was some flush button, but it’s a deodorant puck.

Previously here and here.



ChittahChattah Quickies

Sunday, October 28th, 2007


More on noticing and reflecting

Friday, October 26th, 2007

Recently I wrote about the importance of practicing our noticing and reflecting skills. A few weeks ago I read on MetaFilter about John Stilgoe “a professor at Harvard who teaches his students how to, among other things, mindfully observe the urban and suburban environments they inhabit.”

I bought his book Outside Lies Magic, and although the book itself is so-so, the introduction is passionately articulate about some of these same issues I’ve written about

It is a book about awareness in ordinary surroundings. It is a book about awareness that builds into mindfulness, into the enduring pleasures of noticing and thinking about what one notices.

I hope this book encourages each reader to widen his or her angle of vision, to step sideways and look at something seemingly familiar, to walk a few paces and see something utterly new.



Keep Your Hands Off My Power Supply

Friday, October 26th, 2007

“Anti-Groping Appli” by games developer Takahashi

was released in late 2005 but has only recently climbed up popularity rankings, reaching No. 7 in this week’s top-10 cell phone applications list.

The application flashes increasingly threatening messages in bold print on the phone’s screen to show to the offender: “Excuse me, did you just grope me?” “Groping is a crime,” and finally, “Shall we head to the police?”

Users press an “Anger” icon in the program to progress to the next threat. A warning chime accompanies the messages.

The application, which can be downloaded for free on Web-enabled phones, is for women who want to scare away perverts with minimum hassle and without attracting attention.

In 2000 I made my first trip to Japan to help our client understand the role of mobile phones (”ketai”) in Japanese culture (in order to discover unmet opportunities for the company with their own customer base). We learned a great deal (both from participation and from observation!) about the indirect manner of communication (for example, the absence of “no”) and heard many stories about how the mobile, through its email capability, had enabled ways to circumvent this. People told us stories of negative feedback from a boss to an employee, or a relationship breakup taking place via the phone, and how that was acceptable.

If it’s culturally difficult to scream “Take your hands off me, you @#$%^$ freak!” on a subway train, then this application makes sense. It seems to acknowledge a need and a culturally-appropriate vector for responding to that need.

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Steve in Tokyo in 2000



Greenwashing the streets

Wednesday, October 24th, 2007

Springwise tells us about ads that “clean” the streets.

[Using] high-pressure cleaning machines to wash brands, logos and adverts onto dirty pavements…the SAS team blasts the stencil with water and steam on dirty walls, roads, pavements or even road signs…Nothing but water and steam are used, and it’s all perfectly environmentally friendly and legal, SAS stresses. …”[W]e wanted to apply a technique that was not just eye-catching and effective but also friendly to the environment. What could be more natural than water?”

But wasting water is hardly environmentally friendly! And steam requires fuel to produce. This sort of claim is too easy for anyone to make and is too often unscrutinized, like the folks at Springwise who reiterated the company’s hollow verbiage without challenge.



ChittahChattah Quickies

Tuesday, October 23rd, 2007


5 year of Portigal @ Core

Tuesday, October 23rd, 2007

Last week’s IDSA conference was personally significant as it marked five years since a random chat in the IDSA02 gallery turned into a productive relationship with the fine folks at Core77.

I wrote up my thoughts on that conference, and then a piece about Meary, a quintessentially Japanese product that is stickers to turn ordinary objects into faces. Kawaii, anyone?
meary.gif.

Since then, I’ve blogged extensively over there, continued to write articles, done some fun podcasts, and even presented at Core77’s top-shelf Design 2.0 event.

This wide-ranging and rewarding collaboration reached a new plateau last week, after the Core77 ICSID/IDSA party, where I assumed the role of official designated driver.
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Here’s to the next five years!



NEVER! Except twice

Tuesday, October 23rd, 2007

Stupid bad journalism mars an otherwise excellent article about the culture of Syrian Jews in Brooklyn

No Jewish community in the world (other than two small Syrian congregations in Mexico and Argentina) has ever had such an extreme rule.

I feel like I see this sort of writing in print more often. An absolute statement followed by “qualifiers” that prove the original statement false.

Other than Brooklyn’s SY enclave, only two other communities in the world - a small Syrian congregation in Mexico and another in Argentina - have such an extreme rule.

I’d hope for better than this sort of hyperbolic and confusing storytelling.



Connecting07: Connecting The Play of Improv with The Work of Ethnographic Research

Monday, October 22nd, 2007

Here’s the presentation (with matched audio) from last week’s IDSA/ICSID conference.

We spent about 1/3 of the time doing improv games (which may be “you had to be there”) and about 1/3 in discussion (in which the audio favors me over the audience), but maybe you can skip past some of those parts.

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Dan and Steve write: Connecting07 trip report

Monday, October 22nd, 2007

SP: Connecting07 was quite a global event. I met attendees from Colombia, Turkey, Canada, France, UK and Korea (in addition the presenters who hailed from all over).
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There were so many presentations (up to 12 at once) that it led to a complete Paradox of Choice experience; can you imagine a 40 minute presentation about all the other presentations that were coming up?
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Steve’s talk up on the big screen

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Opening session

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Pig party

Despite the less than stellar opening we got a lot of out many of the talks. Here are a bunch of incomplete descriptions and extracted ideas and other thoughts from the whole thing.

Design as Myth Buster: Hans Rosling

DS: I found myself wondering what would happen if the graph were organized to show income disparity within countries. How would North America broken up in this way compare to Europe, Latin America, Africa, etc.?

SP: Check out the animations and graphics he used at Gapminder.com. He showed us that the notion of “third world” and “western” is really a myth; it used to be that “we” had longer lives and smaller families, while “they” had shorter lives and larger families, but if you look at how the numbers have changed, it’s actually much more even (except for Africa). In fact, if you look within any region, you see that each reason maps across the full range. He then showed a similar graph comparing infant mortality to income and demonstrated how “third world” nations are progressing, using these amazing animations. Check out the TED video (presumably similar talk) here.

Space Tourism: Richard Seymour
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DS: The animated film Richard Seymour’s company had created to present their concept for space tourism reminded me of how much about design—and especially selling design concepts–can be about seduction. And how this seduction zone is a realm where design and advertising really connect. Richard said it well: “it isn’t technology that leads development—it’s the degree of thrall.”

I think about how many shows there are on television about killers, disasters, interpersonal mischief and conspicuous consumption, and I wonder about whether, at a fundamental level and for the majority of us, being good, doing good and “buying good” can actually hold as much thrall as destroying things.

I really liked what Richard said about developing the space tourism concept and posing the question: “if you had to do it, how would you?” Maybe I’d like to pose the question: if you had to make saving the Earth sexy, how would you do it?

SP: The “if you had to” question reminded me of an exercise lead by some folks from The Beal Institute: each group comes up with a Bad Idea, and then swaps with other groups who try to come up with a new context where it would actually be a good idea.

I thought the video was an offensively testicular animation, filled with shots that lingered lovingly on revving turbines and sweeping wings. It had all the emotion of a Michael Bay film; indeed, the passengers were faceless future robots (but we couldn’t help but notice the sizable chest of one passenger) who delicately unclasp their seat belts in a suggestive hand gesture where fingers flick close to their special place.

As storyteller and an optimist, Seymour was awesome. But that demo was bloated, dated, and offensive. He shared an interesting notion of optimistic futurism that he wants to resurrect in our times, and you can see it in the science fiction of the 50s (especially in the design) versus the darker science fiction of the 00s.

Sleek and Green - Tesla Motors

SP: I was reminded of Method; each organization is focused on creating very desirable solutions that will appeal even if you don’t care about the eco-benefits. It’s a fantastic application of design and a great example of rethinking a problem. No doubt there are other categories waiting for this. This is why I’ve complained before about the push approach to fluorescent versus incandescent bulbs in the home.

Imagining a Future That Works: Alex Steffen

DS: Speaking of the idea of a “one-planet world,” and product sharing as opposed to individual ownership of goods, Alex said “we want the hole, not the drill.”

But how many of us really want the cool drill, too? How many of us are raised and live in a kind of spiritual vacuum that creates the need for some kind of succor, and the space for material acquisition to seed as an addictive activity? Is destructive production and consumption something that can be solved without addressing this “spiritual poverty?”

From Me to You: Designer Connecting to User

DS: Ayse Birsel talked about the need to simultaneously understand the history of an object and forget that history. She gave a great example based on the briefcase—a vestigial sort of portable storage lingering from a time before we carried laptop computers. Her recommendation was to “forget the object and think of what the person wants,” then create a new logic that makes sense based on the current context.

Blurring the Boundaries Between Anthropology and Design: Suzanne Gibbs Howard

DS: Suzanne reminded us that “we can’t possibly be all of the people we need to design for,” and related some of IDEO’s experience using “sacrificial concepts:” early, raw, potentially flawed concepts made visual/physical and used as a medium for creating reaction, response and discussion among users and design teams.

SP: She told a clean story and told it well

Their method

  • learn from extremes
  • visit natural contexts
  • building deep empathy
  • Discovering latent needs
  • Create prototypes for feedback
  • Considering the holistic experience

She then pointed out that all is not perfect in Human Centered Design. In one case, a sketch on a napkin became the product (with no human centered process). IDEO designers complain they don’t have time to design, and they have to justify every choice. So they added a new step to their process “informing our intuition” and a technique of sacrificial concepts, where they create purposefully extreme concepts…intentionally “wrong” ideas to show to people. The key here is that the research they conduct seems to be about using carefully designed props to provoke; that’s a bit of a change of process for us, where we start off naive and let the data lead us; we don’t have the cultural contrast of having a bunch of designers feeling left out of the process. I agree it’s an effective method and one we’ve used but it seems like this method is very IDEO-specific, and that by leading with a research process that is more exploratory, you can use this tangible prop tool as a way to take that first set of research further. IDEO is a design firm and so their process seems to be to begin designing immediately and they’ve worked their research process around that.

Panel discussion: Connecting people, with Ezio Manzini, Suzanne Gibbs Howard, and Alex Steffen.

DS: There was talk around steering client organizations through paradigm shifts arising out of design research and design work. Ezio suggested making relationships the framework of the engagement, rather than “the world of physical things,” and designing to “stimulate conversation, not to produce”

One of the big challenges of the dance is to weave between and balance these kinds of philosophical approaches with the need to produce concrete results, but as a perspective to guide collaboration, this seems a good approach.

From Applications to Implications: Designs for Fragile Personalities in Anxious Times: Tony Dunne and Fiona Raby

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DS: Tony and Fiona also discussed design as a conversation stimulator and a medium for debate, and the need to shift the conversation from “an abstract one to an imaginary one.” They showed their delightful film on robots, in which they created models that were “as far as possible” from what people typically conceive of when they think about robots. The film envisioned a number of “robots” that were simple in appearance, and were each imbued with a particular set of abilities and limitations. The film explored how a person shared space with these robots, and how the machines and the person interacted and effected each other.

Fiona and Tony utilize their concept-stretching to push people to confront preconceptions and rethink unexamined ideas about what a robot is and isn’t in terms of appearance, functionality, and especially in relationship to the human world.

A Conscious Emulation: Connecting and Solving Worthy Challenges with Biomimicry: Janine Benyus

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DS: Janine gave a wonderful presentation and set of examples on looking to the “design practice” of nature for ideas on:

  • Sourcing
  • Signaling
  • Shaping
  • Making

Core of Awareness: Naoto Fukusawa

DS: In one of my favorite presentations of the conference, Naoto Fukusawa related short vignettes about how many of his designs came to be. He framed “affordances” as “the random values each situation and environment present to us,” and how, often, he “just finds a good device that already exists” and adapts it to fit into contemporary life.

As Fukusawa-san flipped past the many slides of products he didn’t have time to discuss, my seat neighbor and I remarked on what an amazing body of work he has. I love the melding of simplicity, elegance, humor and surprise in his work.

A Better Experience: Sam Lucente

SP: Sam (VP of Design at HP) articulated the importance of shifting what they deliver from standalone products to “simplified technology experiences” - with an emphasis on simplifying, differentiating, and innovating. They showed a highly produced video (about a hardware interface widget called Q control) that supposedly featured actual usability participants. I’d love to hear how they got those folks to perform so well; they read like actors portraying “regular people” but if they were indeed real “regular people” how they heck did they direct them so well?

The Q Control

Sam showed a concept interface for managing electronic video that was similar to iTunes CoverFlow, allowing you to see the spines of DVD-box-sized images, or the front and box of the same boxes. Interesting to think about an interface that references an actual physical product as it replaces that product; how will that interface evolve in a time when there are no more DVD boxes around?
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iTunes CoverFlow

The Art and Science of Measuring Emotion: Laura Richardson, M3 Design

SP: Laura showed an interesting graphic with Emotional Complexity on one axis, and Functional Complexity along the other, with different product categories placed throughout. Laura pointed out that once functional needs are met in a category, then you can start to look at the higher emotional states. By implication, with new technologies, you can posit a vector as the technology and user experience is refined.

Some other data she shared had to do with priming in the purchase process…if someone has a goal to find a good phone, they’ll note the positive aspects of what they come across; whereas someone who is trying to get a “not bad” phone will be primed to notice the negative aspects of any product.

Beyond the Creatives: Managing All Your Talent: Sir Ken Robinson

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SP: Sir Ken Robinson was the emotional and inspirational highlight of the event. You can see a similar talk from TED here.
DS: Sir Ken Robinson opened with a riff on Las Vegas that was probably as funny as many of the riffs that take place in Vegas. He’s an extremely skilled speaker. Sir Ken drew a framework around the tendency to think of intelligence and creativity as separate, which he described as a “problem in the ecology of human resources.” The problem being that creativity is not being actively acknowledged, developed and rewarded by many of our current educational systems.

Unfortunately, by prizing intelligence and not creativity, and by not applying greater rigor to examining outcomes and consequences, “human beings, with our imaginations, have brought the earth to a precipice.” In what was, for me, the best quote of the conference, Sir Ken closed by saying: “it’s not that we aim too high and fail, it’s that we aim too low and succeed.”

Sir Ken’s talk made me think back to a discussion I had last year with my friend Cara about why whenever the future gets “imagineered” in a movie, it’s as a bleak, negative world. Since so many of us seem to be carrying that negative concept of future around inside ourselves, it seems a given that we are likely to actualize it (even if unconsciously or against our own desires).

“Visualize Failure.”

Is our problem not one of execution but of working from a flawed concept? Can we work instead to draw, at a deep and detailed level, an optimistic concept of the future? Can doing so change our trajectory?

SP: The start to any creative process is to “identify and challenge the things you take for granted.” This was a gratifying statement since it confirms what I’ve long held; that the consulting work we do is absolutely creative. I believe that many don’t see it that way; that research is seen as an objective process of collecting data and reporting back.

Sir Ken also acknowledged the five senses (plus the suggestions for what he termed a six “spooky” sense) but pointed out that scientists know of 17 (including temperature and balance); but we have a cultural bias towards that list of five and that it’s hard to get beyond that notion. Indeed, if you are designing for the senses, understanding those other senses seems like a tremendously untapped approach. People who are energized by creativity are usually in love with their medium but those people who don’t think they are creative haven’t found their medium. You have to be doing something, to be applying your creativity in order to really feel it.

From Design To Design Thinking: Tim Brown

DS: “Succeeding within a narrow band based on the bottom line in an outmoded model of industrial production.” This was IDEO CEO Tim Brown’s take on much of the contemporary production economy. Tim eloquently discussed the value to our planet’s survival of working to move from design as a set of tools drawn on by the development process to design thinking as an instrumental set of activities within the process itself.

Design Thinking: The Next Competitive Advantage

SP: Roger Martin gave his usual excellent talk (video of longer talk here, PDF of almost identical slides here, my writeup of the last time I saw him speak here).

Connecting Designers: Mark Dziersk

DS: Mark gave a spirited talk focused on speaking “design” to non-designers, and stressed that the true language of both business and design is English (or German, French, Chinese, etc.). In Mark’s words, “hearing the language of business coming from a designer is like hearing a cat bark,” so keep it simple, visceral, and concrete, and bring the user into the room with the stories you tell.

Visceral Research and Virtual Food

SP: Beth Mosher from RISD is an anthropologist and a designer, and has worked at companies like Smart and frog. She never said “semiotics” but much of the talk was indeed about the signs, or cues, of how food could or should be used. What makes this breakfast? and What makes this barbecue? were the questions she posted at the outset (showing a cereal bar and some potato chips).

She pointed out that historically, people ate pie for breakfast (pre-refrigeration, you’d eat what you had for dinner the night before). This will validate the choices some people I know make in our current era of refrigeration. Beth went through this process of drawing out the antecedents for the breakfast bar (i.e., cereal, jam, toast) and then looking at an 1896 Fanny Farmer cookbook (the first one to use actual measurements and algorithmic recipes) for source material that hadn’t made it into the junk food realm. She then presented prototypes of what snack food might look like based on these meals. I didn’t quite follow what the cookbook had to do with it, or why the specific prototyped solution was chosen or even how practical or conceptual she was being with her solutions.

Too survive, junk food must look tasty, have bright colors, allow easily eating more than you intend (because of an easy interface), and have recognizable references to other foods. I was looking for the “so what” at this point but couldn’t quite get there.

She showed how barbecue and potato salad evolved into barbecue-flavored potato chips (where the flavor moved from one item to another), and then eventually how the chips ended up on a plate with the barbecue (meat) and potato salad. “Flavor migration” was her term.

She then showed concepts for a regional potato chip, such as clam chowder or baked beans and brown bread from New England. Ethnic versions such as pastrami on rye or latkes. The concepts incorporated visual references, such as a flavor printed directly on the chip.

She held up the Hostess cupcake as a placeholder for the memory of a real cupcake (and this tied to the notion of “lack” from homeopathy but I actually never quite figured that out). Discussing manufactured nostalgia led to the best part of the talk — the discussion — where one person pointed out that they had barbecued chips before they had barbecue. I was reminded of Fluff where bakery quality is referencing manufactured snack food. There are obviously lots of vectors to play with in the referencing game.

I was also reminded that designs exist in context — they reference existing artifacts. Just like the dodge and burn tool in Photoshop; of course, the reference is missing for most of us, but it can become its own thing eventually (i.e., glove compartment).

For more, there’s the Core77 wrap up and the flickr pool.

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Time to go



ChittahChattah Quickies

Sunday, October 21st, 2007
  • Bay Area skateboard parks are hosting an interesting number of skaters in their 40s and 50s; guys who are getting back into it after a very long time.


ChittahChattah Quickies

Saturday, October 20th, 2007
  • Professor experiments in wearing a range of traditional Muslim garb and documents how she is treated. This seems like a methodology we don’t try often enough.


It’s a Design Conference

Thursday, October 18th, 2007

We are definitely at a design conference. My talk on Friday is listed in the overview program as “Improv and Ethnographics.” Umm, anyone coming expecting a lesson in illustration techniques will be disappointed!



You are how you eat

Monday, October 15th, 2007

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The Dutch university of Wageningen has opened a restaurant of the future that doubles as a research lab. Cameras and other data monitoring devices will help the Center for Innovative Consumer Studies “find out what influences people: colors, taste, personnel. We try to focus on one stimulus, like light,” said Rene Koster, head of the center, as overhead bulbs switched through green, red, orange and blue.

“This restaurant is a playground of possibilities. We can ask the staff to be less friendly and visible or the reverse,” he said. “The changes must be small. If you were making changes every day it would be too disruptive. People wouldn’t like it.”

From a control room, researchers can direct cameras built into the ceiling of the restaurant to zoom in on individual diners and their plates. They watch how people walk through the restaurant, what food catches their eye, whether they always sit at the same table and how much food they throw away.

Koster said researchers can experiment with variables like noise, smells, furniture and food packaging. Is the same ham and cheese sandwich more appealing if it is wrapped in cellophane, under a glass cover or on offer in a vending machine?

They had already noticed that one table where the plastic chairs had pink flowery covers was always occupied.

Koster said observation is much better than questionnaires for consumer research as many choices are unconscious.



ChittahChattah Quickies

Sunday, October 14th, 2007


ChittahChattah Quickies

Saturday, October 13th, 2007
  • Accused of being one of five men who joined O.J. Simpson in a hotel-room confrontation with two sports memorabilia dealers, Charles Cashmore will plead guilty to a reduced charge and testify that guns were involved in the theft of sports collectibles.


ChittahChattah Quickies

Friday, October 12th, 2007


Communication Confusion over Confirmation Confusion

Friday, October 12th, 2007

Andrew points out that Kyoto and Osaka are near each other and that was probably behind the offers from Expedia that I had complained about. Helpful info that I didn’t have, but unfortunately, it got worse.

A few days later I received email from Expedia

To: Steve Portigal
Subject: Steve, here is your itinerary confirmation for your 01/02/08 Osaka trip
[deletia that makes reference to our Osaka trip multiple times]

Even more concerned than before, I wrote them and received this message

Dear Expedia Customer,
Thank you for contacting us.

We regret that your experience with Expedia.com was not satisfying. Comments such as yours are read by numerous people within Expedia and help shape our policies and practices as we learn and grow.
If you have further questions, feel free to reply to this e-mail or contact Expedia customer services at 1-800-397-3342 and reference case ID 36793797.

In other words, I submitted a complaint and they aren’t going to act on it, unless I submit it AGAIN. Okay, I do that.

The next message is even worse.

Dear Expedia Customer,

Thank you for contacting us.

Kyoto, Kyoto-fu (Change name) Expedia.com itinerary number: 121380781812

If you have further questions, feel free to reply to this e-mail…

No actual communication. Is anyone out there? I try again.

Dear Expedia Customer,

Thank you for your immediate response.

Please accept our apologies for the misunderstanding with your hotel reservation. We regret any inconvenience this may have caused you.

Your itinerary serves as a confirmation of your purchase, and we’ve sent an updated copy of it in a separate e-mail. You can also access your itinerary online at any time. Here’s how:

Again, no one is addressing my key question: why does my Kyoto reservation keep getting referred to as my trip to Osaka? Once more into the breach…

Dear Steve,

Thank you for your reply.

Please accept our apologies in regards to the misunderstanding with your reservation. We regret any inconvenience that may have occurred and would like to assure you that every reservation is important to us.

Your problem may stem from incompatibility between your browser and our system. We have already escalated this technical issue to the appropriate department.

In the interim, your hotel reservation at the Hotel Monterey Kyoto is confirmed while the “OSAKA” tag line have caused you such inconvenience, the printed itinerary of your reservation is still binding and a confirmed reservation for a hotel in Kyoto, Japan and not in Osaka.

So somehow my browser is causing them to send me email messages about a different city? The crucial piece of info (thanks, Andrew), that these are nearby cities, never appeared, and a spurious technical issue was blamed (it’s not a browser issue; perhaps they want to blame the model of car I’m driving for the emails they are sending?) but at least a human being intervened and confirmed that what I thought I bought was indeed what I bought.

Great job, Expedia people! Ridiculously poor support to go with a rather silly system! Let’s hope we don’t have an actual problem at any point.




































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